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GAVROSTEAD - Readme
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Mod by Th3 Duk3
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Introduction
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How can a big crossroad, the one between Markarth-Whiterun and Solitude-Falkreath, have nothing. Not even an inn? Now there is! This mod places a new town in the Falkreath Hold right next to the crossroad.
The idea is that the town must feel likes is originally part of Skyrim. So no fancy stuff here.
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REQUIREMENTS
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Just the latest Skyrim: v 1.9.32.0.8
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FEATURES
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A full living breathing town, where the NPC's have their own life's.
* There is an inn appropriately named "Crossroads Inn" with innkeeper, service maid and bard and a drunk. Here you can rent a room, or get bounty quests from the innkeeper.
* There is a blacksmith in town that works a forge. Her husband repairs broken wagons in town.
* There is a "apothecary" merchant in town. Her shop is on the bottom level, her husband runs the misc. item shop on the second floor. Pls note this is a very laid back town, so their trading hours only starts at 10 in the morning.
* The town has its own faction and guards with patrols, guard house and jail. The town falls under the jarl of Falkreath by location.
* There are also another two families living there who's husbands works in the "Brim mine". The Fasett family has a daughter and the Itard family a son. The two wives are wannabe Dibella followers.
* A Dibella shrine.
* For the thieves, there's also a fence living in town, if you can find him.
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COMPATIBILITY
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Runs with almost anything except something that might be placed in the same space (Thats logical - I don't know of any mods that places something there. If you do find sutch a mod, pls let me know)
Yes it is campatible with Inns and Taverns by Mena. Her inn is on the otherside of the crossroad. Nothing wrong with some competition between inns right?
The Great Forest of Whiterun Hold = Patch is available for download, just place after these two mods.
Tamriel Reborn Trees = Patch is available for download, just place after these two mods.
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INSTALLATION
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Automatic Download with NMM
?Click the Download with manager button on top of the file.
?Gavrostead will appear in in NMM's Mods list once it's downloaded. Double-click the Gavrostead entry to Activate it.
OR
Manual Download with NMM
?Start NMM and click on Mods.
?In the left icon bar, click on Add Mod From File and select the downloaded archive file.
?Gavrostead will now appear in the list. Double-click to Activate it.
OR
Manual Installation
?Locate the Data/ folder in your Skyrim installation directory. Typically it's found at Program Files/Steam/steamapps/common/skyrim/Data/.
?Extract the contents of the downloaded archive file to your Data/ folder.
?In the Skyrim Launcher, select Data Files and enable Gavrostead.esp.
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UNINSTALLATION
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If for some strange reason you want to get rid of the mod, just delete the file from your Data folder.
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KNOWN ISSUES
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Not anymore.
If you have an issue where the npc's have gray faces, then please download the fix for that in the 'optional files' section.
I haven't tested the town to the full extend with the dragon spawn next door. If anyone find issues with the dragon, if there are issues, let me know.
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NOTES
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Always save and backup your save files before trying a new mod!
I didnt add any scripts, so it should be save. I did make adjustments to the terain and navmesh.
I love trees, so I added some to the town to give it a better atmosphere even if the town is on the edge of the grassfields, its still on the edge of the forest as well, so no, I wont change that. And most of the NPC's (excluding the guards, they just respawn after a while) are essential, so they wont die. Thats just the way I like to do it.
There are currently no quests from this town other than the bounty quests, its just a town as any other in the game.
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CHANGE LOG
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1.2 Fixed the disappearing buildings
Changed the two shops signs not to be the signs used in Whiterun
1.1 Fixed the misc. shopkeeper not willing to do bussiness with you
Fixed a tree that was floating
Fixed the crime system where if you attacked the town citizens, the guards would not react
Some guards seemed to be afraid - not anymore
1.0 Initial release
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LEGAL / LICENCE / PERMISSION
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If you want to change my mod, or add anything, ask me 1st. Remember: credit must be given where it is due.
If you want to add quests for your own mod to any of the NPC's from this mod, pls feel free to do so, but you'll have to include this mod with yours and give me credit for my work.
This mod may never be sold for any money.
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CREDITS
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Bethesda for this awesome game
tesalliance.org for some direction of thought
DarkFox127 for some realy great tutorial videos
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MY OTHER MODS
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I haven't uploaded them yet. They will come. Later. Maybe.