File information
Last updated
Original upload
Created by
Turija -- who goes by the username Acerac on the Nexus siteUploaded by
AceracVirus scan
Tags for this mod
Activity logs
This page was last updated on 26 April 2018, 5:26AM
- Changelogs
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Version 1.7.1
- Main file not updated; only the Requiem patch.
- Requiem patch updated to fix references in conditions on effects for Sanguine Rose and the Warhammer of Inebriation to make sure those items function properly with Immersive Ingestibles drunk effects.
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Version 1.7
- Price of clam meat fixed.
- Separate downloads for main file and patches for easier installation with NMM.
- New recipe to cook stewed squash with gourds and butter.
- Very minor tweaks to various foods in the main file and patches.
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Version 1.6.1
- The 1.6.1 updated Requiem patch uses Requiem's scripts to combine Immersive Ingestibles alcohol effects with new alcohol visuals that blur vision significantly without the double vision effect from vanilla Requiem. The magic resistance from sleeping was reduced to 10% to prevent sleeping from being overpowered. Raw and cooked meat were changed to raw and cooked wolf meat, and sabercat, fox, bear and mammoth meats were added.
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Version 1.6
- Adds new Immersive Ingestible effects for gourds, clams, steamed clams, boar meat, cooked boar meat, ash hopper legs, steamed ash hopper legs, ash hopper meat, steamed ash hopper meat and new recipes.
- Adds a fortify unarmed effect to ales and meads.
- A new alternative Requiem patch was also added to preserve Requiem's alcoholic visuals and effects.
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Version 1.5
- Added recipes for grilled leeks and baked potatoes.
- Salt no longer required to cook most raw meats.
- various tweaks to magnitudes of some ingestibles.
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Version 1.4
- Last version that does not change recipes.
- Adjusted magnitude of leek's effect (third time's a charm)
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Version 1.3
- Adjusted leek's resist disease effect to its pre-Version 1.2 update value.
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Version 1.2
- Skooma reworked to fix issue with its value being way too high.
- Black Briar Mead value adjusted to make it only slightly more expensive than Honningbrew.
- Fresh fruits and vegetables tweaked to slightly increase disease resistance.
- Cheese wedges tweaked to slightly increase poison resistance.
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Version 1.1
- Several types of foods removed from the mod because of an engine bug that made their in game value wonky.
- Values rebalaced to make the cost of cooked food slightly more than the total cost of the recipe ingredients.
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Version 1.0
- Initial release.
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- Author's activity
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April 2018
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26 Apr 2018, 5:26AM | Action by: Acerac
File added
beta II Requiem patch for Requiem 2.01
October 2016
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26 Oct 2016, 6:52PM | Action by: Acerac
Attribute change
long description changed
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25 Oct 2016, 7:18AM | Action by: Acerac
Changelog added
Change log added for version 1.7.1
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25 Oct 2016, 7:17AM | Action by: Acerac
Changelog added
Change log added for version 1.7.1
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25 Oct 2016, 7:13AM | Action by: Acerac
Attribute change
long description changed
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25 Oct 2016, 7:11AM | Action by: Acerac
Attribute change
long description changed
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25 Oct 2016, 7:11AM | Action by: Acerac
Attribute change
long description changed
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25 Oct 2016, 7:07AM | Action by: Acerac
File added
II Requiem patch
June 2016
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23 Jun 2016, 4:20AM | Action by: Acerac
Attribute change
long description changed
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23 Jun 2016, 3:42AM | Action by: Acerac
Attribute change
file visible to the public
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23 Jun 2016, 3:42AM | Action by: Acerac
Attribute change
long description changed
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23 Jun 2016, 3:40AM | Action by: Acerac
Attribute change
long description changed
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23 Jun 2016, 3:36AM | Action by: Acerac
Changelog added
Change log added for version 1.7
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23 Jun 2016, 3:31AM | Action by: Acerac
File added
II EaTC Patch
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23 Jun 2016, 3:27AM | Action by: Acerac
File added
II Requiem patch
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23 Jun 2016, 3:24AM | Action by: Acerac
File added
Immersive Ingestibles 1.7
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23 Jun 2016, 3:23AM | Action by: Acerac
Attribute change
II Requiem patch category changed
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23 Jun 2016, 3:23AM | Action by: Acerac
Attribute change
Immersive Ingestibles 1.6 category changed
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23 Jun 2016, 3:21AM | Action by: Acerac
Mod image added
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23 Jun 2016, 3:20AM | Action by: Acerac
Attribute change
file hidden from public viewing
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- Mod page activity
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April 2024
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22 Apr 2024, 10:34PM | Action by: AndersonToledo
Tracked
'Immersive Ingestibles'
March 2024
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27 Mar 2024, 10:27PM | Action by: SirBradenTheBrazen
Endorsed
'Immersive Ingestibles'
February 2024
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14 Feb 2024, 1:18PM | Action by: TheKhanMan
Endorsed
'Immersive Ingestibles'
January 2024
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12 Jan 2024, 7:57PM | Action by: sunicy
Endorsed
'Immersive Ingestibles'
December 2023
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18 Dec 2023, 10:59PM | Action by: frostfiremage95
Endorsed
'Immersive Ingestibles'
October 2023
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25 Oct 2023, 7:35PM | Action by: Baclavaman
Tracked
'Immersive Ingestibles'
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10 Oct 2023, 10:05PM | Action by: NuclearBadger
Endorsed
'Immersive Ingestibles'
September 2023
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22 Sep 2023, 2:05PM | Action by: bejoajies
Untracked
'Immersive Ingestibles'
June 2023
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28 Jun 2023, 10:58PM | Action by: cooper1989
Endorsed
'Immersive Ingestibles'
May 2023
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09 May 2023, 4:40AM | Action by: maquangvinh1999
Endorsed
'Immersive Ingestibles'
April 2023
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01 Apr 2023, 3:41PM | Action by: Beastmaster365
Endorsed
'Immersive Ingestibles'
March 2023
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25 Mar 2023, 7:35PM | Action by: Kalr3nth
Untracked
'Immersive Ingestibles'
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17 Mar 2023, 11:18PM | Action by: QlH9ovVcxCwEx9S4
Endorsed
'Immersive Ingestibles'
February 2023
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24 Feb 2023, 6:45AM | Action by: Fragnout
Tracked
'Immersive Ingestibles'
December 2022
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13 Dec 2022, 12:25PM | Action by: Frogmusakibar
Endorsed
'Immersive Ingestibles'
November 2022
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26 Nov 2022, 10:09PM | Action by: Ankokou
Endorsed
'Immersive Ingestibles'
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12 Nov 2022, 9:38AM | Action by: carlos0809
Endorsed
'Immersive Ingestibles'
September 2022
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21 Sep 2022, 5:09AM | Action by: LokiWinchester
Tracked
'Immersive Ingestibles'
August 2022
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13 Aug 2022, 5:14AM | Action by: afiq12345
Endorsed
'Immersive Ingestibles'
July 2022
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11 Jul 2022, 1:27PM | Action by: Kittytail
Endorsed
'Immersive Ingestibles'
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