This page was last updated on 28 December 2022, 8:18PM
Changelogs
Version 3.09
Removed some code from tweakplayermonitorscript that constantly checks for whether or not the player is in dialogue. The only purpose seems to be geared towards a follower sandbox restriction option that iAFT has ignored anyway. This fixes the problem with Karliah walking away in the wrong direction during the Trinity Restored quest (and hopefully any similar but undiscovered issues).
Version 3.08
Reordered transformation menus to avoid conditional conflicts.
Added a "dismiss but hang out here" option.
If TweakAllowCamp is set to 1, a "set up camp" option has been added. (There are better mods for camping, so it is off by default.)
Version 3.07
Reorganized abilities menu, fixed missing "home outfit" options.
Added check for leadership-recruited NPCs to prevent duplicate dialogue entries on custom followers. (Not guaranteed to work on all custom follower mods. Requires an AFT reset or start of a new game, otherwise dialogue options will be missing from leadership-recruited NPCs.)
Version 3.06
Removed favor dialogue from dogs.
Set default carry weight to 300.
Added home outfit option.
Fixed missing "revert form" option for beast/vampire followers.
Removed DLC patch (not necessary as the original AFT transform ability has a player-change option).
Version 3.05
Fixed some CK errors. (Thanks Otaku2013 for using TES5Edit to find them.)
DFD Patch 1.01 - Had the DLC patch accidentally uploaded instead.
Version 3.04
Fixed the broken Ignore Beast Followers MCM option as well as a few minor MCM errors.
Version 3.03
Reduced total follower count from 100 to 90, fixing a problem where the mod scripts would not start on a new game. Not sure if I made a mistake somewhere in between or there was a threshold, but it works now and 90 is nearly just as good.
Redacted part of the original AFT Boethiah fix in order to prevent the quest from hanging when hard-coded essential NPCs are sacrificed. Tested with several followers and everything seems to work.
Restored the Tweak Make Follower functionality in the form of Leadership (Advanced). It is a targeted spell that should work on all NPCs, making the more "safe" Leadership spell unneeded for advanced players.
The fearless followers MCM option now takes effect both before and after recruiting followers.
Version 3.02
Removed DLC requirement. A patch for Dawnguard features can be downloaded from the optional files section.
Added Reset AFT option in the MCM.
Restored follower riding ability, added MCM option.
Throw bug voice fix is now optional with an MCM toggle but will disable riding while active.
Raised managed follower limit to 100 from 32. Active follower limit is still 30.
Version 3.01
Added Dawnguard dependency for werewolf change quest compatibility.
Added fix for some NPCs using a shout voice when the Unofficial Skyrim Patch is installed. (Followers no longer added to Player Faction. AFT horse riding functionality is disabled as a result. Use a mod like Convenient Horses instead.)
Version 3.00
Updated and separated 3DNPC patch.
Increased active follower count to 30.
Helmet options take immediate effect.
Added wait option to MCM.
Added ignore beast form option to MCM.
Changed "open your backpack" to "let me see your inventory".
Added transformation options to immersive dialogue menu.
Werewolf followers will now change into beast form along with the player.
Disabled vampirism and lycanthropy confirmation messages.
Disabled timescale warning message.
Note: The Cicero dance patch and the friendly-fire spell patch from the original AFT files are verified as being fully compatible.
Version 2.08
Removed broken duplicate dialogue "fix". Duplicate dialogues were the result of More Follower Voices.
Version 2.07
Carry weight option in MCM takes immediate effect now and should stick.
Restored FollowerHuntingBow from deleted state.
Fixed friendly fire setting in MCM.
Version 2.06
Experimental fix for duplicate dialogues. (If you get a follower with missing dialogues, set TweakDisableDialogue to 0.)
Version 2.05
Fixed MCM update script.
Version 2.04
Fixed carry weight not sticking across game sessions.
Version 2.03
Fixed carry weight not being set.
Removed relationship rank requirement for Leadership.
Reformatted Follower Death Chance MCM option.
Fixed essential followers not being able to die.
Version 2.02
Added an option to recruit essential followers through the Leadership ability.
Added some USKP/USLEEP edits.
Version 2.01
Minor environmental AI ajustments for followers.
Added some tweaks from Move It, Dammit!
MCM slider options fixed.
Adjustments to animal followers (experimental).
Version 2.0
Reverted to AmazingFollowerTweaks.esp and .bsa naming convention to avoid conflicts with patches.
Expanded immersive dialogue menu.
Added limited MCM for frequently-used options.
Fixed duplicate dialogue entries for Interesting NPCs.