This page was last updated on 12 December 2015, 1:58AM
Changelogs
Version 0.5.1
Changes:
- You can detect Facegen files. (I don't really have much confidence.)
- You can detect Lodsttings files. (Expect .btr/.bto files.)
- You can detect Seq files.
- Improvement of the detection method of the music file of the MUST records. Regardless of the asset file extension, both of .wav and .wma files are detected.
- You can find for the "File not found" rows by pushing the F7/F8 key.
- Improvement of the checking method of the BPTD:BPNI/BPTD:NAM4 records. allow to asset path, such as "BASE Meshes\Actors\SabreCat\...".
- Improvement of the checking method of the SOUN:FNAM records. When folder name (not a file name) defined, Detect all files in the defined folder.
Bug Fixes:
- About dialog does not localized, so fix it.
Version 0.5.0
Features:
- Improved the User Interface. You can filtering rows, sort rows, reorder columns, hide/unhide columns.
- Recognize MCM translation text/strings file/ini/bsa/psc files.
- Recognize book texts img tags (illustration of books).
- You can select plugin's localized language.
- You can open multiple plugins.
- You can open plugins that installed in Skyrim (According to plugins.txt).
Changes:
- Improved CheckedListBox behavior.
Bug Fixes:
- Improved some messages and dialog texts.
- I don't remember ;-)
Version 0.4.2
Features:
- Added a function to output to a CSV file by a result. Checkbox has been added to the File List Output dialog.
- Adding a Check Option dialog that can be selected to other mods bsa files (in current folder or Skyrim/Data folder). Dialog will appear when you open the esm/esp files.
- You can launch this utility from Mod Organizer. Please register the TesvCheckEspFiles.exe to the executable menu, and launch from executable menu. After that, open the Skyirim\Data\*.esm or *.esp files from the file open dialog (push the "Open..." button!).
Changes:
- When start the utility, It was on to determine the skyrim folders and files (install folder, Skyrim.ini folder, plugins.txt folder, plugins.txt file). After download the skyrim from steam, if once you did not even launch the skyrim, utility will not be able to determine the skyrim folders. Please launch the game once if you get an error.
Bug Fixes:
- Fix some minor bugs.
- Improved some messages and dialog texts.
Version 0.4.1
Features:
- Additional processing target record. (CLMT:FNAM, CLMT:GNAM, ACTI:DMDL, AMMO:DMDL, APPA:DMDL, ARMO:DMDL, BOOK:DMDL, FLOR:DMDL, FURN:DMDL, LIGH:DMDL, MISC:DMDL, MSTT:DMDL, NPC_:DMDL, PROJ:DMDL, SCRL:DMDL, TACT:DMDL, RACE:MODL, ARMO:MODL)
- As a reference, to provide a spreadsheet of the mod file implementation list. It entered in the zip file (OpenOffice ods file and pdf file).
Changes:
- Support Oblivion's bsa (bsa version 0x67). Because some mod seemed to use bsa of an old version.
- When chose a file in file open dialog, open mod immediately.
- Split Skyrim.txt into Skyrim.txt and Update.txt.
- A control code that is included in the asset file name, it was made to convert to "[0xnn]" (nn is hexadecimal code).
- Improved some messages.
Bug Fixes:
- Fix the VMAD field of all records was not handled.
Version 0.4
Features:
- You can open esm/esp file by textbox or file open dialogue.
Changes:
- Improved processing performance. For example, Dragonborn.esm processing speed 130~300sec -> 4sec.
Bug Fixes:
- Fixes minor bugs
Version 0.3
Features:
- Support bsa files. (For now, refer only to bsa file with a file name same as the esp file which checked.)
Changes:
- Improved some messages.
Bug Fixes:
- Fix some records have not been processed (ANIO, ARMA, ARTO, CAMS, CLMT, EFSH, GRAS, IDLE, IPCT, LVLN, MATO, MSTT, MUST, SNDR, SOUN, SPGD, STAT, TXST, WTHR). Sound file (.wav/.xwm) should be listed.
- Fix Japanese help was English.
Version 0.2
Features:
- You can output file list to text file and clipboard.
Changes:
- Improved some messages.
Bug Fixes:
- Fixes minor bugs