This page was last updated on 31 July 2016, 8:59AM
Changelogs
Version 2.2
- added preferred travel speed again as "jog", because it took long for followers to get to their horse in 2.1
Version 2.1
- added MCM option for CombatAI to make followers ride into combat
- NPC followers with a spell equipped should dismount a little further away when riding into combat
- enabled some more interrupts while following: Hellos to Player and World Interactions
- added a little failsafe, if people forget or do not want to disable the follower mount toggle when entering a building and get into combat.
Version 2.0
- combined dynamic and toggle
- added an option for dynamic to define the update time every 1-6sec to the mcm menu
Version 1.9
- changed priority to 70
- optimized keybinding, should be more responsive
- added MCM menu to change the hotkey
Version 1.8
- removed debug message
Version 1.7
- added papyrus fragments to the archive
Version 1.6
- change in conditions to fix several bugs introduced in 1.4 and 1.5
Version 1.5
- changed to look for faction "PotentialFolloerFaction"
Version 1.4
- removed some conditions to grab more types of followers
- allowed followers, who couldn't grab a horse, to idle chatter
Version 1.3
- removed walking AI (not needed)
- debugged error logs
Version 1.2
- changed quest priority and conditions to make it snappier