This mod is shared with a WML 1.0 Cathedral License.
You are free to :
- redistribute this work in unmodified form. - include this resource within another work - modify and redistribute this work
So long as you:
- Give the author(s) credit. - link back to this page. - distribute your mod under the same license.
Translations are allowed under the same terms.
Uploading for SSE, to bethesda.net and for consoles is allowed under the same terms, but in addition don't expect any technical expect support from me in that case, if the mod doesn't work on any of those platforms.
File credits
- razorkid - For Beyond Reach
- mannygt - For the Notice Board
- duinnin - For giving me inspiration and permission to use stuff from Unique Border Gates
- trebtreb aka Hoax2 - For Custom Sigils DIY
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.4.3
- Forwarded changes from Beyond Reach 2019 4.0
Version 2.4.2
- Fixed condition in the Delayed Start module
Version 2.4.1
- Delayed Quest Start module: Hopefully fixed an issue with the Priestess still showing up at below level 25.
Version 2.4
- Updated all modules to reflect changes for Beyond Reach v4.0Beta
- Removed module "Typo Fixes" -> they are now incorporated in the main file (thanks razorkid!)
- Removed module "Collision Markers" -> no longer needed.
Version 2.3.6
Forwarded all changes from Beyond Reach v3.999Fix
Version 2.3.5
- Forwarded all changes from Beyond Reach v3.995
Version 2.3.4
Updated to reflect changes in Beyond Reach v3.991
Version 2.3.2b
- Border Tweak: fixed some navmesh errors
Version 2.3.2
- Updates for Beyond Reach v3.98 (all modules)
Version 2.3.1
- Small bugfix for the delayed start module
Version 2.3
- Updates for Beyond Reach v3.97 (all modules)
- Added a new module called Temper Recipes
Version 2.2
- As Beyond Reach now has its own start encounter, the Notice Board start module has been removed.
- Added a new module called Delayed Quest Start
Version 2.1
- Forwarded many changes from Beyond Reach v3.91
- Tweaked the border gate. The main file of Beyond Reach now adds a border gate to the border of Falkreath, but I moved it a bit so it won't conflict with the Unique Border Gates mod.
- TES5Edit errors were fixed in the main file of Beyond Reach, so my plugin for that is no longer needed and has been removed.
Version 2.0
- Updated all modules for v3.9 of Beyond Reach.
- Removed the TES5Edit error fix as the fixes are already applied to the ESM.
Fixes several typos in books, dialogue, quest text, etc.
Notice Board
Adds a Notice Board to the Worldspace of Beyond Reach, which provides you with Radiant Quests.
The "notice board.esp" is required as master!
Delayed Quest Start
Beyond Reach initiates its main quest by an encounter with a priestess and her guard in any random city. I made a small tweak which delays this encounter until you are level 25. So you can start the quest at that level.
Skyrim Border Tweak
Connects the Skyrim Worldspace to Beyond Reach's Worldspace. The mountain pass (on the Skyrim side) can be found near Hagrock Redoubt.
However, everything related to the gate and mountain pass will be disabled and invisible, if you haven't been to the Beyond Reach worldspace yet. (i.e.: having spoken to the merchant and travelled there) This is done to avoid issues with the main quest from Beyond Reach.
To use this tweak, you'll need to change the following in skyrim.ini: under [General] bBorderRegionsEnabled=0
I included an attached INI file which takes care of the region borders.
Shields and Cloaks
Gives Cloaks and Shields with the Griffon Emblem to Evermore Guards.
Temper Recipes
Adds temper recipes for all playable weapons and armors, so they can be upgraded at the Grindstone or Workbench. It also adds fixed values and keywords to some armors, to make it function with mods that function on those keywords.
Collision Walls
Adds some collision walls so you can't fall into a pit and get stuck. Other mods that enhance Beyond Reach