Skyrim
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JukeboxZer0

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JukeboxZer0

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24 comments

  1. TheSilvaEyedWolf
    TheSilvaEyedWolf
    • member
    • 0 kudos
    How do I get him to follow it won't let me open his dialogue menus.
  2. NeedsMoreBirds
    NeedsMoreBirds
    • supporter
    • 13 kudos
    I don't have any of the DLCs, and while I had this plugin active my game crashed immediately after Bethesda's logo appeared. Since this doesn't actually use content from them, is there some way you could remove the dependency it seems to think it has?
  3. antonyMagnus7221
    antonyMagnus7221
    • premium
    • 0 kudos
    This is a great mod! I wanted to create a follower like this that shuts up and helps in a scrap with the Creation Kit but ran into script walls. LOL Anyway the only thing's negative about this is it needs to be cleaned with TES5Edit and make him summonable. I would do summoning myself via Creation Kit but I would probably run into script walls again. If it were me I would turn it into a spell tome and leave it somewhere where the dovahkiin first starts off. That's just me though. Excellent Mod though! Thanks for sharing!
  4. ka1zyGONEcrazy
    ka1zyGONEcrazy
    • member
    • 9 kudos
    I know I'm probably late on this but..
    How did you get that pixelated runescape look (graphics wise)? It looks awesome if you ask me.. is it a mod, .ini?
    Please answer,
    thanks in advance.
  5. viasala
    viasala
    • supporter
    • 10 kudos
    btw this works sse
  6. Jennievm
    Jennievm
    • member
    • 8 kudos
    Awesome was looking for a wolf follower for my vampire girl.
  7. Lonewolfx13
    Lonewolfx13
    • member
    • 0 kudos
    Awe... I didn't know I needed the DLC until I already installed it... Got my hopes up. I'm not sure if there is anyway to remove the need for those masterfiles, but if that's possible I would absolutely love to use this mod.
    1. JukeboxZer0
      JukeboxZer0
      • supporter
      • 2 kudos
      I haven't touched Skyrim in a while, but I believe I could remove the DLC masters with no issues. It doesn't actually use any assets from them, the CK just automatically loaded the DLCs because I have legendary edition.
  8. JohnRosengarten
    JohnRosengarten
    • member
    • 0 kudos
    Is this mod compatible with AFT? please answer thank you.
  9. JohnRosengarten
    JohnRosengarten
    • member
    • 0 kudos
    Are you going to make this mod for Skyrim special edition ? (I love this mod and would like to play with it on the remaster). please answer thank you .
  10. JohnRosengarten
    JohnRosengarten
    • member
    • 0 kudos
    Is this mod compatible with Immersive Citizens - AI Overhaul? please answer thank you .
    1. JukeboxZer0
      JukeboxZer0
      • supporter
      • 2 kudos
      Absolutely. Out of curiosity, why did you almost copy and past the same thing twice for different mods?
    2. JohnRosengarten
      JohnRosengarten
      • member
      • 0 kudos
      Yes sorry for that .