Skyrim

File information

Last updated

Original upload

Created by

TheBlackKnight3000

Uploaded by

TheBlackKnight3000

Virus scan

Safe to use

96 comments

  1. TheBlackKnight3000
    TheBlackKnight3000
    • premium
    • 66 kudos
    Locked
    Sticky
    The Immersive lichdom perk patches will no longer be supported
    howerver the author of classical lichdom has a patch for the latest ordinator
    http://www.nexusmods.com/skyrim/mods/84937/?

    also if you want to edit it or do whatever you want to it do so! no need for credit me, its just a compatibility patch
  2. KingOfXenon
    KingOfXenon
    • premium
    • 9 kudos
    @TheBlackKnight3000yo, Classical lichdom is gone forever "due to a political problem in Yemen" according to its SSE version mod page, and Immersive Lichdom recently eliminated its RaceCompatibility requirement


    Any chance this mod can be supported again? or at least grant persmission by others to edit and update this mod on your behalf?
    1. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      do whatever you want with it. :)
      also I kind-of got my hands full with a few projects im working on ;)
    2. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      Also a political problem in yemen?
    3. KingOfXenon
      KingOfXenon
      • premium
      • 9 kudos
      yeah idk what that's about, also thank you for the timely responses
    4. Telcontar86
      Telcontar86
      • member
      • 2 kudos
      So... any way the Ordinator patch for this could be updated for both LE and SE? I have been unsuccessfully trying to get a patch working myself all night, but all I can get is either a small combination of the Ordinator/Vanilla Conjuration perk tree and the full Classical Lichdom tree... Or just the Ordinator tree.

      Barring someone else doing it, advice on how to do it would be greatly appreciated lol

      EDIT: I'm on SE, but this was the only thread I could find about this problem so

      EDIT #2 - just saw that this is for Immersive lichdom lol, but still
    5. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      dude It says in the description that this mod is no longer supported
    6. Telcontar86
      Telcontar86
      • member
      • 2 kudos
      Lol I know, I posted that much too late at night to make it clear what I was asking. I was going to attempt to update this myself if it was possible, I was just looking for some pointers on how to do it

      Moot point anyways as it's not even for the mod that I need it for. Thanks for the response and sorry for wasting your time
    7. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      OH i see sorry dude i would reccomend the tes5edit automation tools to do it, the ck can be a real pig performance wise.
      Good luck btw :)
  3. Wolfmanbear
    Wolfmanbear
    • member
    • 0 kudos
    I have no idea what I'm doing wrong, but when I try the qwertypol's patch, it just doesn't show the lich perks... Am I doing something wrong or is it an error of his part?
    1. Linnsanity
      Linnsanity
      • premium
      • 198 kudos
      No the patch doesnt work. I have uploaded a new patch for it here : http://www.nexusmods.com/skyrim/mods/84937/?


      Oh and I fixed a lot of Undeath and Immersive Lichdom bugs, such as the 200% fire weakness and the broken "visage of the dead" perk. I also made the race change automatic so you no longer have to break immersion by console commanding.
  4. qwertypol012
    qwertypol012
    • supporter
    • 76 kudos
    Hi TheBlackKnight3000, thanks for the patch. However, after taking a look on the esp in Tes5edit, i found several things:
    1. FormID List for ORD_PerkReset_FormList_AllPerksToReset of this mod is not updated to the latest version of Ordinator. Several perks from Ordinator aren't forwarded, also a perk (Arcane Smithing) has been removed from that list in the latest version of Ordinator but still remains in your mod.
    2. There is a perk from latest version of Ordinator that isn't forwarded to this mod. We can see it in AVConjuration under Actor Value Information (AVI). That perk is ORD_Con40_SignedInBlood_Perk_40_WasSummoner_OrdASISExclude "Signed in Blood" [PERK:xx105F30]. This is confirmed after comparing Ordinator's perk tree (which contains "Signed in Blood" perk) with this mod's (which doesn't contain it; checked it using Automation Tools' perk tree UI).
    3. I'm not sure how it looks in the game, but using Automation Tools' perk tree UI, i can see that the names of many vanilla perks modified by Ordinator are reverted back to vanilla instead of the new names given by Ordinator. This is (i think) because those modified vanilla conjuration perks from Ordinator weren't forwarded to this mod. In addition, i think forwarding those perks is important since those perks are given new EditorIDs by Ordinator in which is probably used by ASIS patcher and such to exclude those perks.

    If these informations are useful to you, i can send you the modified/fixed .esp if you want.
    1. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      Thanks for the info.
      If you have already made the fixed version you can send it to me by private message and i can upload it.
      though you can upload it to your nexus account if you want to.
    2. Eddydpyl
      Eddydpyl
      • supporter
      • 0 kudos
      I'm really interested in this fix, any chance the mod will get an update?
    3. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      should be up in half an hour or less
  5. Demonlord091
    Demonlord091
    • member
    • 0 kudos
    How about making a patch for it to work with SPERG?

    Ordinator is nice, but Sperg is fun as well. It doesn't really get updated anymore, so it would likely be a one and done deal.

    Or maybe you could give me some basic instructions on how you managed to make the other two patches and I could just add a new one with, if it works, you taking the credit.
  6. Hallandier
    Hallandier
    • supporter
    • 0 kudos
    New version of ordinator was just released. Would it be possible for you to take a look at it and see if a newer patch is needed?
    1. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      took a look and a new patch is not needed
    2. Hallandier
      Hallandier
      • supporter
      • 0 kudos
      Thanks a lot!
  7. stahpk
    stahpk
    • premium
    • 26 kudos
    Think you can port this to SSE? Its really nice to actually see the perks and not have to console them.Appreciate it!
    1. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      when all the required mods are ported over to SSE then I'll do it.
    2. aestus187
      aestus187
      • member
      • 0 kudos
      All of the specified mods have been ported to Skyrim Special Edition except Immersive Lichdom. Do you think the author of IL will port it over to SSE.
    3. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      Ask him
  8. silvergeist2000
    silvergeist2000
    • member
    • 0 kudos
    im having trouble getting the patch to work with perkus max. please help. every time i load it, it shows the Ordinator perks insted
    1. TheBlackKnight3000
      TheBlackKnight3000
      • premium
      • 66 kudos
      do you have ordinator intalled?
  9. smb13
    smb13
    • member
    • 0 kudos
    I've got the same question as Jaapz0r; will this work with Skyrim Redone? The lich tree overrides the conjuration tree
  10. Jaapz0r
    Jaapz0r
    • member
    • 0 kudos
    Hello, i was wondering if there will be a compatability patch for SkyRe as well? i love the mod but it doesnt work with the conjuration tree in SkyRe.

    Thnx and keep up the good work!
  11. TYYRIOON
    TYYRIOON
    • member
    • 3 kudos
    thank you for your update !