This page was last updated on 28 February 2020, 11:30PM
Changelogs
Version 2.1a
Fixed MCM in both versions for 3.0 and 2.6, in 2.6 I erroneusly left one element from 3.0's menu, now it's removed.
Version 2.1
Added spells Cloudsbane, together with constructible Dwemer Denebulsifier (version for Frostfall 3.0 only), Circle of pro-tent-ion (also Frostfall 3.0 only), Greater power Manipulate Weather (reward for Sheogorath's quest)
Version 2.02
Thanks to FC4's suggestion, added support for Oriental Umbrellas by denkigroove and Umbrella by seanbonaker
Added an option to toggle Air Bubble's FX when not swimming
Added Dragon Soul Absorption monitor - absorbing dragon soul from dying dragon or from quest NPCs will now fully warm you up (disabled by default)
Added Become Ethereal monitor - Become Ethereal shout can now work as Rain Repel, Air Bubble and/or Warming Cloak (disabled by default)
Fixes: thanks to Crogon77 one unused property was found and removed
Version 2.01
Added staffs for other spells
Placed Umbraa Lah and the free copy of Rain Repel in separate chest, next to the old one.
Added ability to disable chests
Added walking staffs monitors
Added Option to control cost of the spell
Fixed The Warming cloak monitor effect being visible in UI
Changed Hand effect on heatball
Fixed Wayfarer's tempo debuff bug causing the debuff dummy magic effect lingering
Per suggestion, I changed the name "Warmth Cloak" to "Warming Cloak".
(16-09-2016) Version for Frostfall 2.6 Legacy added
Version 2.00a
Thanks to Segolia94, a a bug with Heatball's non-explosive debuff is found. The bug prevented the player from waiting or sleeping, because a spell that should be removed was not removed even though it obviously should not be present.
Version 2.0
(version for Frostfall 3.0+)
Changed the FX on Repel Rain to look like a full ward, not a feeble one;
Change the FX of the Air Bubble - it uses Stendarr's Aura as a base model;
Reworked how monitors work to work alongside the new scrolls. Now the monitor has the script that dries the player, the spells are truly dummies;
Three new spells added;
The spells and scrolls can be distributed through the levelled lists now.
Version 1.43
Fixed another bug that might have prevented MCM from loading.
Consolidated the magic effects, since some could be cast at the same time.
Fixed a bug where an pseudo-ward effect would persist even if player was swimming.
(29.07.2016) Added Japanese strings, thanks to BowmoreLover
Version 1.42
Fixed the bug that prevented MCM from loading.
Added proper keywords to staff's fake spells, so that it will be affected by the option that prolongs the duration of them.
Version 1.41
Just when you thought that you have everything under control... Air Bubble had the same problem. Now it is fixed.
Version 1.4
Fixed a bug which, for some reason prevented you from making the entire mod functional. That might had to something with FrostUtil being released. Now the mod properly utilised these functions.
Added a fire-and-forget version of the staff.
ESP has been localised; currently supports Polish and English.
Version 1.3.2
Fixed the model and texture of the umbrella-like dome of the spell.
Version 1.3.1
Critical update - the previous version had a very counter-intuitive bug that made player get stunned after getting hit by a spell. And option has been added in MCM to fix that issue.
Version 1.3.
(12-11-2015 update for Frostfall 3.0) The mod now has two files; one for FF 2.6 which is the same old 1.3 version, and new one for FF 3.0.
Version 1.3
Added sliders to change the default duration of both Air Bubble and the Repel Rain. Default is still 1 minute, it can go up to 6.
Fixed the Ward effect a little bit; the concentrated one is still slanted, the fire-and-forget is straight.
Fixed the stacking ward effect by overhauling how the effect is being added; it is now a separate dummy ability, that activated only when the actual scripting spell is being cast.
Version 1.2
Fixed the monitor effect that should stay hidden
New Air Bubble animation, thanks to assets by reaperix
Version 1.1
Fire-and-forget versions added, as well as different types for three different schools of magic.
Spells will now dispel when it's sunny.
All Rain Repel spells are now Apprentice-Leveled and FF versions can be dual casted to prolong the effect.
Air Bubble spell added, combining standard waterbreathing and Snowberry Extract effect, allowing you to breath and swim in frigid water.