This page was last updated on 04 August 2021, 6:30AM
Changelogs
Version 1.3
Better fur collar (mesh and texture from TW3)
Fixed inverted normal map details on outfit, swords and scabbard
Version 1.2
Added a dagger
Greatly improved all diffuse, normal and environment maps (2K)
Added detailmaps to cloth/leather/metal parts
Added specularity
Added custom cubemaps and tweaked lighting effects
Added environment map to cat/wolf pendants
Fixed the size of the swords
Fixed 1st person (visible sleeves)
Version 1.1
Amulets and collar are now enchantable
Amulets show now on custom races
Added emissive map to collar and long boots
Added a patch for Dual Sheath Redux
Added Bodyslide support by Delakh
Added a quick black retexture
Fixed back buckle on CBBE outfit
Fixed back pouch (less shiny)
Fixed gems on the belt (more shiny)
Slightly improved emissive map and normal map
Minor fixes