Hi again, Just me again (that always cracks me up) anyway I saw that this is already SSE ready? will try it and let you know and good job on that comment that led me back here KUDO for you!!
so what is next? will you port over the rest or if they already work plz put a notice up as I have most of your mods in the oldrim and still playing there over 700 mods merged down to 191 gotta love it
I really enjoy this mod. I like the idea of more farms. I use it for immersion. I noticed that whenever I load this mod, it also appears to load a wood and stone house half-way up a tree near Riverwood! It is just across the creek, on the bank, near the Treasure #1 hollow-log. A nice looking house too! It seems to be a copy of your Rorikstead farm-house. It looks really nice there across the creek, I'd like to leave it there, but I can't figure out how to get it down from the tree! I don't know if this is from your mod or if it is interfering somehow with the ETaC modular Riverwood mod. I can disable this "tree-house" with the console. Whenever I deactivate EtaC the "tree-house" is still there, when I deactivate your delightful mod, the "tree-house" disappears! Any ideas? Thank you. PS I really got a kick out of your Saxon Hill fort too.
looks great so far BUT can you place the growing plots closer ? or perhaps double/triple the number by filling in the gaps in each row? just an idea like the "bar/counter" set up in the house good layoutwill give this a try soon
I tore out a rock outcropping to place the crops where they are (can see before and after in photos). I did this because I have not figured out how to remove/mow all of the grass to prepare a plot for crops. As it is, I'd still like to mow the grass out back.
I fixed some navmesh issues so may do an update very soon.
It looks like an interesting project. It will be a nice farm. Skyrim needs more farms, there are not enough farms to support Skyrim's meager population as is. Tacking for now, keep up the good work and good luck. You didn't mention dlc. Will dlc be supported/required? Thank you for sharing
Hi and thanks. I have all of the dlc in my game, but I don't know why it would be required. It's just a vanilla house in the wilds near Rorikstead. But then again, perhaps I don't know enough.
Looking at it in game and in the pics I think it looks more like a western ranch. Perhaps eventually stock with cows, horses, etc with just small crop area. Who knows? Have to learn how to do crops...especially the ground prep. Hmm, wonder if I could do a copy n paste of a crop area from Rorikstead?
Knowing how to mow the grass out back would also be nice.
I grew up on a western ranch. Gotta grow enough to garden feed the family plus grain and hay for all the livestock. Farmers in this area almost always raise their own beef and pork, so a nice mix of garden and live stock balanced to provide for all. Yum yum, nothing tastes better than home grown.
it's a start. try asking on the forums for assistance or even approach some more experianced modders. Getting the grass mowed would be wonderful. crops are in the ck. Hearthfires adds in the mounds and some extra planters. Just head to the bottom of the list and the various plants and trees should be there. For particular items type the name in the box and hit all. Hope this helps
9 comments
so what is next? will you port over the rest or if they already work plz put a notice up as I have most of your mods in the oldrim and still playing there over 700 mods merged down to 191 gotta love it
PS I really got a kick out of your Saxon Hill fort too.
I tore out a rock outcropping to place the crops where they are (can see before and after in photos). I did this because I have not figured out how to remove/mow all of the grass to prepare a plot for crops. As it is, I'd still like to mow the grass out back.
I fixed some navmesh issues so may do an update very soon.
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My Stuff:
Cracked Tusk Keep Tweaked: http://www.nexusmods.com/skyrim/mods/71322
Ruined Whiterun Farmhouse Tweaked: http://www.nexusmods.com/skyrim/mods/68392/?
SPH1's Rorikstead Farm House: http://www.nexusmods.com/skyrim/mods/68880/?
Thank you for sharing
Looking at it in game and in the pics I think it looks more like a western ranch. Perhaps eventually stock with cows, horses, etc with just small crop area. Who knows? Have to learn how to do crops...especially the ground prep. Hmm, wonder if I could do a copy n paste of a crop area from Rorikstead?
Knowing how to mow the grass out back would also be nice.