Skyrim

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Honorary Alfanzo

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Alfanzo

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10 comments

  1. Alfanzo
    Alfanzo
    • member
    • 13 kudos
    Sticky
    Alright! Another round shaped house mod. And an Orc one this time! I even navmeshed AND uploaded a map picture! Anyway, having played around in it a bit, I've discovered a few flaws that I intend to fix.
    -Better lighting
    -Exit clipping issue
    -Navmesh the exterior
    -Find a way to keep animals out

    If you have any bugs or recommendations, feel free to share them! Just bare in mind that this home was made with my own character in mind, and as such, it caters to my personal preferences when playing.
    That said, I hope you still have a good time with it! Enjoy!!
  2. Nadimos
    Nadimos
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    • 27 kudos
    your homes rock. very keen eye for all the little tibits and things.
  3. Sharkrr
    Sharkrr
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    • 2 kudos
    yes. looks not bad but horribly navmeshed outside ( also inside there are some missing navmeshes). i really thought those days are over and navmesh is common sense now. guess i was wrong
    1. Alfanzo
      Alfanzo
      • member
      • 13 kudos
      Very sorry to disappoint I'm still kindof an amateur. I'm working on a fix, but I'm not entirely sure when It'll be ready. Thanks for giving it a look thought! And thanks for letting me know about problems.
  4. MikeRanger
    MikeRanger
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    • 1 kudos
    I really like your player homes but I refuse to use them if they have flickering lights. I hope this house doesn't and when I come back to endorse ill edit my comment.
    1. Alfanzo
      Alfanzo
      • member
      • 13 kudos
      Unfortunately for you it does I will probably change that when i redo the lighting soon. Normally i like flicker, but its a bit odd in this house. There will be more lights in the next update and fewer of them will be flicker-y. Thanks for checking it out!!
    2. MikeRanger
      MikeRanger
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      • 1 kudos
      This house does not flicker. Flickering happens when you have too many light sources together or when you have 2 light sources that cast shadows in one cell. It is a bug and I doubt you like it - when you look at the light it works but when you look away the game thinks its not there and the game goes dark. Endorsed this mod too but Tower Asada flickers and Mo'tima does not.
      Also, how much mead does your character drink lol?
  5. sfeile
    sfeile
    • supporter
    • 9 kudos
    I put it in and had a look around.
    First impression, I didn't really like that the front yard was set up like a pit trap, but that is just personal taste.

    When I got inside first thing I noticed was that my follower didn't follow me. I am using a new custom by a first time modder, and not sure which one the issue lies with. The house is well decorated and laid out nicely. The only thing that really bothered me was who in their right mind stores a bunch of axes and swords in a net hanging directly over their bed!?! :-P

    Then upon exiting, I clipped through the bank, but it looks like you are aware of that one already.

    Overall, pretty well done. Endorsed.
    1. Alfanzo
      Alfanzo
      • member
      • 13 kudos
      Thanks for the feedback!! I love hearing people's stories with this stuff. I have the same issues with my vanilla followers, so it's not an issue with ur mod. I think I know how to fix it. This and the other problems should have a fix out by Sunday? Maybe? I'll try anyway.
      Thanks for checking it out!!
  6. fruityscone
    fruityscone
    • premium
    • 8 kudos
    Thank you so very much for sharing!
    Beautifully crafted, inside and out. Creativity on show in abundance, I especially like the thoughtfully laid out interior. Orc longhouses, in my opinion, because of there shape seem to be incredible difficult to 'pull off, I've looked at some valiant attempts posted by other mod authors, all great mods in themselves,' but this is the exception.

    Well done and thanks again!
    Keep on rocking maestro!