This is, by far, the best magic mod I ever put into my game. I never really played a Mage-type character before, because the spells were so lackluster. They all looked cool and did "okay" damage, but a sword or bow was just more efficient. This mod changes all of that and makes a mage character more balanced, in my opinion. Bottom line, great work! Thank you so much for releasing this mod!
What mod is that which changes the enchanting menu? The default UI and skyui enchanting menus that I've seen are so not user-friendly. That enchantment window looks much smoother.
Do these enchantments benefit from any Enchanting Perks ? And if they do, I'd like to know what's their cap, my guess would be 25% as vanilla's enchantments but I'd like to be sure about that first.
I can't believe it took this long for somebody to do this. There are lots of workarounds, but nothing that directly addresses the problem of magic not scaling as well as weapons. Thanks for this!
Pretty useful - especially the destruction and restoration enchantments. And they seem to work with non-vanilla-spells, too! Cool. Thank you very much!
14 comments
I was just loonking for a mod that boost magic and this seems the only one that works also on companions
endorsed and great job
Thank you very much!