Hi, first of all, thanx for your great work. But I have now a little problem. I conquered the hut take the dagger and enjoyed really to play with the spells. But now I returned after some other adventures back and can´t open the door any more. The door is closed and the info "you need a key to open the door" appears but the spell don´t work. Do you have an idea what I could do? Thanks
I've always searched a shaman mod but this is the most close thing that i found, thank you. You can add totems and spells like triumvirate. And it would be great if you are able to make a questline like; *Dragonborn is the lost child of a nord shaman of a nordic tribe who are so much loyal and connected to the nature and their pagan beliefs (Some nordic mythology research would help about it) (To start the quest) -Maybe Dragonborn may see some strange dreams -Maybe some specific animals act weird around dragonborn when encountered. And these animals may lead the dragonborn to specific places and dragonborn may find clues, some specific objects which leads to more specific dreams -broken totems, feathers or bones or horns- to recover his past... *As the dragonborn finally find this tribe and the tribe welcomes him after the elders of the tribe recognize him from his specific signs ( Like a scar, like a birthmark) *Or maybe we can add some more drama like, -An npc who comes to ask for aid for hunting a bear or troll, -They go together to hunt it, -Suddenly a group of nords appear who are trying to hunt this beast aswell because of the harm it did to their tribe. -And they see that sign which dragonborn carries in his body or face. Or maybe connect it to the storyline as a prophecy says ''next generation shaman of this tribe will be a dragonborn aswell'' =) (Nahh forget it =) ) *The last shaman of this tribe who is the father of the dragonborn is died in a ritual which includes even Alduin himself maybe ;) *This tribe suffered long years without a shaman in the wilderness and they finally found their next generation shaman. So after recovering his past thanks to elders of the tribe. Again with the help of the elders of the tribe, our dragonborn may continue to see the special dreams to acquire the shamanic powers but to acquire them he needs to practice the required specific conditions which includes specific times like when the snowstorm began, or only when the fullmoon or a specific star appears in the night, sacrificing animal rituals or meditations... (these all may be a questline you know) -This quest mod may reward the dragonborn with; *New spells *New powers (like transformations) *Ritual system to acquire those powers above ( Would be even better with a specific dance or some moves but yea that means new animations) *A Sacrifice dagger, a hammer or maybe an axe would be great. ( But please no op ;) ) * Maybe a follower, or animal companions. ( Actually animal companions with random appearance would be better, as rieklings appear randomly) I know it is easy to say these all and hard to do it. I wish i had time, but i hope these ideas help. Thanks for the mod.
Shamany vocals when casting spells might be really cool. Maybe subtle, since it can really ruin the spells if it is to intrusive, and not liked. Seems like a really nice mod.
Great mod, but i have a question: i don't know how to use the Shaman Creation spell, nothing happens when i use it, i "shoot" the spell to a pelt that an animal dropped, to it's corpse, but nothing happens... i don't know if it's bugged for me (for i have lots of mods), or maybe some incompatibility? i'm using Hunterborn, CACO, Undeath, maybe the mod conflicts with those? Please help.
Definitely intriguing. I think I'll download this and give it a go for my Orc Witch/Shaman type character, as it could be interesting from what I've seen so far. I will return with feedback after downloading and playing around for a bit with it.
26 comments
I conquered the hut take the dagger and enjoyed really to play with the spells. But now I returned after some other adventures
back and can´t open the door any more. The door is closed and the info "you need a key to open the door" appears but the spell don´t work.
Do you have an idea what I could do?
Thanks
You can add totems and spells like triumvirate.
And it would be great if you are able to make a questline like;
*Dragonborn is the lost child of a nord shaman of a nordic tribe who are so much loyal and connected to the nature and their pagan beliefs (Some nordic mythology research would help about it)
(To start the quest)
-Maybe Dragonborn may see some strange dreams
-Maybe some specific animals act weird around dragonborn when encountered. And these animals may lead the dragonborn to specific places and dragonborn may find clues, some specific objects which leads to more specific dreams -broken totems, feathers or bones or horns- to recover his past...
*As the dragonborn finally find this tribe and the tribe welcomes him after the elders of the tribe recognize him from his specific signs ( Like a scar, like a birthmark)
*Or maybe we can add some more drama like,
-An npc who comes to ask for aid for hunting a bear or troll,
-They go together to hunt it,
-Suddenly a group of nords appear who are trying to hunt this beast aswell because of the harm it did to their tribe.
-And they see that sign which dragonborn carries in his body or face.
Or maybe connect it to the storyline as a prophecy says ''next generation shaman of this tribe will be a dragonborn aswell'' =) (Nahh forget it =) )
*The last shaman of this tribe who is the father of the dragonborn is died in a ritual which includes even Alduin himself maybe ;)
*This tribe suffered long years without a shaman in the wilderness and they finally found their next generation shaman.
So after recovering his past thanks to elders of the tribe. Again with the help of the elders of the tribe, our dragonborn may continue to see the special dreams to acquire the shamanic powers but to acquire them he needs to practice the required specific conditions which includes specific times like when the snowstorm began, or only when the fullmoon or a specific star appears in the night, sacrificing animal rituals or meditations... (these all may be a questline you know)
-This quest mod may reward the dragonborn with;
*New spells
*New powers (like transformations)
*Ritual system to acquire those powers above ( Would be even better with a specific dance or some moves but yea that means new animations)
*A Sacrifice dagger, a hammer or maybe an axe would be great. ( But please no op ;) )
* Maybe a follower, or animal companions. ( Actually animal companions with random appearance would be better, as rieklings appear randomly)
I know it is easy to say these all and hard to do it. I wish i had time, but i hope these ideas help. Thanks for the mod.
Great mod again, keep it up!
I will return with feedback after downloading and playing around for a bit with it.
please fix it.
I bet if this keeps updating it might grow into an amazing mod.