The missing (now, in 2018) Fantasy Soundtrack Project material is available here on SkyrimSE Nexus. Since we're not going to use the ESPs anyway, it doesn't matter that it's the SE version, since the sound files should be the same. That said, I also found the "Oldrim" original just by Googling around.
Also, Immersive Music is no longer hidden, but available here just like before. So, you're top pinned post is no longer needed.
I've been unable to get myself to continue this mod for the time being due to certain problems in my personal life.
I don't know when I'll be willing to start modding again.
I do appreciate all the comments and endorsements from this mod, it's my #2 most endorsed mod (#1 in my books, though. I've spent more time with this mod).
As of right now, the journey I've made with this mod must come to an end. It might be a temporary stop, it might be permanent. I can't promise anything.
Thank you everyone that downloaded this mod for your support.
Oblivion and Morrowind Soundtrack added, uploaded as optional file until next update. You MUST convert the Elder Scrolls 3&4 tracks to XWM format.
Here is a list of the tracks used
Spoiler:
Show
Rename the files to the LEFT name i.e. Wind from the Depths MUST be renamed to Dungeon_01_v2. Oblivion: Dungeon_01_v2 --- Wind from the Depths dungeon_02 --- Tension dungeon_03 --- Ancient Sorrow dungeon_04 --- Deep Waters dungeon_05 --- Unmarked Stone atmosphere_01 --- Glory of Cyrodiil atmosphere_03 --- Through the Valleys atmosphere_04 --- Minstrel's Lament atmosphere_06 --- Auriel's Ascension atmosphere_07 --- Wings of Kynareth atmosphere_08 --- King and Country atmosphere_09 --- Peace of Akatosh town_01 --- Harvest Dawn town_02 --- All's Well town_03 --- Sunrise of Flutes town_04 --- Watchman's Ease town_05 --- Dusk at the Market battle_01 --- March of the Marauders battle_02 --- Bloodlust battle_03 --- Daedra in Flight battle_04 --- Fall of the Hammer battle_05 --- Bloody Blades battle_06 --- Defending the Gate battle_07 --- Death Knell battle_08 --- Churl's Revenge
Morrowind: The middle is the original title, and the right is the remastered title. Again, rename it to the leftmost title. MW battle1 --- Desperation --- Bright Spears, Dark Blood MW battle2 --- Unity --- Knight's Charge MW battle3 --- Traveling Fanfare --- Dance of Swords MW battle 4 --- Choices Made --- Hunter's Pursuit MW battle5 --- Trick Suspense --- Ambush! MW battle 7 --- Break the Cycle --- Stormclouds on the Battlefield MW battle 8 --- Forever There --- Drumbeats of the Dunmer mx_explore_1 --- Dark Caverns --- Over The Next Hill mx_explore_2 --- Peace At Last --- Peaceful Waters mx_explore_3 --- Main Theme --- The Road Most Traveled mx_explore_4 --- Separation --- Blessing of Vivec mx_explore_5 --- Rise to Reality --- Silt Sunrise mx_explore_6 --- Love Lost --- Shed Your Travails mx_explore_7 --- Ending Theme --- Caprice
Once converted and renamed correctly (luckily as I had the GOTY edition of both games the tracks were correctly named already for me) do the tracks just get placed loosely in the main skyrim music folder or do they have to be placed specifically in any sub folders?
I was made aware that using both WAV and XWM formats for music can cause a crash. Please install the new version and the XWMs if you wish to include JDR soundtrack compilation.
If you wish to delete the original WAV files, they are
Spoiler:
Show
Six files in data\music\Explore - All Hours\ -Elder Scrolls Skyrim Fan-Made Soundtrack_ Fog on the Mountains.wav -Elder Scrolls Skyrim Fan-Made Soundtrack_ Frosty Lakes.wav -Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim Sunrise.wav -Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim's Might.wav -Elder Scrolls Skyrim Fan-Made Soundtrack_ Snowfall in Skyrim.wav -Skyrim Fan-Made Soundtrack_ Nightfall.wav
Two files in data\music\Town - Day\ -Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim Sunrise.wav -Skyrim Fan Made Soundtrack-Solitude.wav
Thanks. And, when installing Immersive Music it gives you options to add specific music to 16 locations (castle, tavern, cave,etc). Does your plugin still keep that functionality of Immersive Music to play specific kinds of songs in specific areas?
I've noticed that in taverns the music turns off after a few seconds. Then realized that it only happens when the bard plays songs or sings. Is that normal?
Soo... it says that the Morrowind/Oblivion music is "optional until next update"... soo... what happens if we just skip that step and run your replacer esp without those files? Is it still REALLY optional or will it cause problems?
I mainly ask because I'm mostly wanting to use your replacer here to get AWAY from typical Elder Scroll music by that Jeremy Soule guy... >_<;
i played with this mod for years yet some soundtrack like fantasy music and maybe others don't ever play while mostly the immersive music mod plays lol
Yeah strange how all the stuff works. Now I realized that using immersive college Winterhold is baaad choice for normal music to work, with Immersivr music or any another similar mod i just dont have Any music in da college :D
Someone else experiencing a little unbalanced music? I want to say, in my case only new and no vanilla music starts to play, while in combat mostly vanilla (the one type I wanted to get rid of) and almost no new combat tracks are being played...
PSYRIM goes as replacer of original music. when mods wich merged here have non-replacer variants. Try to use them with psyrim installed. teoretically it shouldn't cause problems.
I really want to have : Immersive Music i used it in my last installation but since im back in skyrim the mod is gone Someone please can give me a link ? Didnt find anything in google
354 comments
-IAreBob
Also, Immersive Music is no longer hidden, but available here just like before. So, you're top pinned post is no longer needed.
I've been unable to get myself to continue this mod for the time being due to certain problems in my personal life.
I don't know when I'll be willing to start modding again.
I do appreciate all the comments and endorsements from this mod, it's my #2 most endorsed mod (#1 in my books, though. I've spent more time with this mod).
As of right now, the journey I've made with this mod must come to an end. It might be a temporary stop, it might be permanent. I can't promise anything.
Thank you everyone that downloaded this mod for your support.
-IAreBob
Thanks to have shared your work with us.
Well said ...
Good luck IAreBob, your mod will always be in my load order !
Thank you so much
Oblivion and Morrowind Soundtrack added, uploaded as optional file until next update. You MUST convert the Elder Scrolls 3&4 tracks to XWM format.
Here is a list of the tracks used
Rename the files to the LEFT name i.e. Wind from the Depths MUST be renamed to Dungeon_01_v2.
Oblivion:
Dungeon_01_v2 --- Wind from the Depths
dungeon_02 --- Tension
dungeon_03 --- Ancient Sorrow
dungeon_04 --- Deep Waters
dungeon_05 --- Unmarked Stone
atmosphere_01 --- Glory of Cyrodiil
atmosphere_03 --- Through the Valleys
atmosphere_04 --- Minstrel's Lament
atmosphere_06 --- Auriel's Ascension
atmosphere_07 --- Wings of Kynareth
atmosphere_08 --- King and Country
atmosphere_09 --- Peace of Akatosh
town_01 --- Harvest Dawn
town_02 --- All's Well
town_03 --- Sunrise of Flutes
town_04 --- Watchman's Ease
town_05 --- Dusk at the Market
battle_01 --- March of the Marauders
battle_02 --- Bloodlust
battle_03 --- Daedra in Flight
battle_04 --- Fall of the Hammer
battle_05 --- Bloody Blades
battle_06 --- Defending the Gate
battle_07 --- Death Knell
battle_08 --- Churl's Revenge
Morrowind: The middle is the original title, and the right is the remastered title. Again, rename it to the leftmost title.
MW battle1 --- Desperation --- Bright Spears, Dark Blood
MW battle2 --- Unity --- Knight's Charge
MW battle3 --- Traveling Fanfare --- Dance of Swords
MW battle 4 --- Choices Made --- Hunter's Pursuit
MW battle5 --- Trick Suspense --- Ambush!
MW battle 7 --- Break the Cycle --- Stormclouds on the Battlefield
MW battle 8 --- Forever There --- Drumbeats of the Dunmer
mx_explore_1 --- Dark Caverns --- Over The Next Hill
mx_explore_2 --- Peace At Last --- Peaceful Waters
mx_explore_3 --- Main Theme --- The Road Most Traveled
mx_explore_4 --- Separation --- Blessing of Vivec
mx_explore_5 --- Rise to Reality --- Silt Sunrise
mx_explore_6 --- Love Lost --- Shed Your Travails
mx_explore_7 --- Ending Theme --- Caprice
Yes, MW battle 4, 7, and 8 have a space.
-IAreBob
Just place the tracks in Data\music\.
-IAreBob
If you wish to delete the original WAV files, they are
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Fog on the Mountains.wav
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Frosty Lakes.wav
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim Sunrise.wav
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim's Might.wav
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Snowfall in Skyrim.wav
-Skyrim Fan-Made Soundtrack_ Nightfall.wav
Two files in data\music\Town - Day\
-Elder Scrolls Skyrim Fan-Made Soundtrack_ Skyrim Sunrise.wav
-Skyrim Fan Made Soundtrack-Solitude.wav
-IAreBob
-IAreBob
I've noticed that in taverns the music turns off after a few seconds. Then realized that it only happens when the bard plays songs or sings. Is that normal?
PS: Load order matters?
I have not noticed anything about taverns (I also have not played for several months).
Load order shouldn't matter, just don't use any other music mods with this.
-IAreBob
I mainly ask because I'm mostly wanting to use your replacer here to get AWAY from typical Elder Scroll music by that Jeremy Soule guy... >_<;
-cheked-
all works.
I want to say, in my case only new and no vanilla music starts to play, while in combat mostly vanilla (the one type I wanted to get rid of) and almost no new combat tracks are being played...
Can someone help me pls?
I'm not sure if it's because of SSE high quality music or something else.
EDIT: apparently im a fucking moron lmao didnt see the optional files