If anyone finds merchants that are missing please let me know who so i can fix my files to not delete them. Same goes for finding other useless inhabitants that need removal. So far I've found about 10 scattered about, but I'm not too sure if they are needed for something else so i haven't edited them in my main script. I'll be adding another script with whatever NPC's i find after i have played with this for a while.
meaby is becuase some npc call are different, you should be able to check the npc ID and recreate the script yourself. but is probably tituds. an other alternative is to find a someone that knows or have a file with all the NPC ID for Skyrim SE
how do you run the script? Edit the file txt into bat that it. and click while the game is running. No need to move the bat file insde the game folder?
does this also remove guards? I would like some to stay
This is ridiculous "I assume the errors were because i had been playing that save for a few days and already cheated lol" So you don't even bother in checking in a new game if there is any error? Plus there are a lot of quests that will be broken. Just too stupid.
goddamn beautiful. If you could make a version of this for Fallout 4, I would never stop thanking you. Not quite sure how to do it myself, unfortunately.
I was looking for a mod just like this so I can create a roleplay type server using the Tamriel Online mod. Not sure if its gonna work though. I'll leave a link to this d page as everyone will probably need it to play on the server xD Thanks.
This is actually really good for someone who wants to play a survival/apocalyptic Skyrim with all those realistic mods(frostfall,iNeed,etc) and maybe could be used together with http://www.nexusmods.com/skyrim/mods/67661/?
that was one of the two mods i found when looking for something like this. But one removes the cities and the other leaves them but takes away your access to them. I wanted to still be able to get into the cities. and leave all the guards intact. I don't think you'll need this if your using that Alone mod, that does this already i think.
lol because i have a slow laptop, and i love using mods that add NPC's. So this lets me use, interesting NPCs, inconsequential NPC's expanded towns and cities and anything else that adds more then i should rationally add to the game. Also takes away all the npcs that annoy me with their repetitive crapola.
so far i haven't noticed any real issue, i have only been playing with it for a few hours. havn't installed 3dnpc or anything yet. just running around the empty world looking for people i missed. I'll know if there are any major bugs in a few days. Switching to mod-organizer from NMM finally, so that gonna take a bit of time to get all in order.
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an other alternative is to find a someone that knows or have a file with all the NPC ID for Skyrim SE
Edit the file txt into bat that it. and click while the game is running.
No need to move the bat file insde the game folder?
does this also remove guards? I would like some to stay