- You can use the merge script to merge this together with all of its requirements; it works great. http://www.nexusmods.com/skyrim/mods/37981/? is the script and there's some tutorials on how to use it linked on its page. As always make sure to check that it did everything right. If you read further down Hitsuhup gives some more advice on this.
- Immersive Music's esps have some unneeded ITM edits at worldspace 0000003C. I recommend cleaning both Immersive Music.esp and Immersive Temples.esp to remove ITMs. It's not a big deal, but it may prevent some bugs.
- If there are other music mods you'd like me to patch, or other combinations of the mods I've already patched, let me know and I'll try to get to it. When I have enough options that the download page becomes unwieldy (if bash full version still can't handle this ) I'll try to write a FOMOD.
He's simply incorrect. His mod conflicts with every other music mod. It's compatible with any mod that doesn't touch music types, but it's not compatible with the other mods this patches.
Nir Shor is, as far as I can tell, a musician first and a modder second, so his mistake is understandable
Hum ok, no problem. After testings, your mod works very well, the first times I went in an inn, the musics were strange, like starting and aleviating 10 seconds later, before a music takes over the rest. After that, no probs anymore, musics were ok, and played well. I think this was just the time to put all of the playlist in place, this is what... 40 hours of music or more, understandable that this takes time to start well. Anyways, I thank you one more time for this, I wanted a mod like this since months ago to listen Celtic Music and SoS together. Now my dream is becoming a Metal bard with Playable Instruments x) for more epicness.
If i were to use the merge script to go ahead and merge the plugins, I would need to use all the non replacer versions of the mods to keep the vanilla right?
edit: tried it out and it does work like that thankfully!
Hi so, I have a problem in that MusicPatch.esp requires FantasySoundtrackProjectCombatMusic.esp, but the download that comes with the Fantasy Soundtrack Project is named Fantasy Soundtrack Project - Combat.esp. Could this perhaps be rectified, or is there a way for me to fix it myself? Thanks!
Could you add version which works with Personalized Music with lite version? You would have the possibility to have a nice collection of choosen music but still would be able to pick some special songs yourself
Immersive music works on the same framework as "Personalized Music", So you pretty much allready included it in you full version. The full version with immersive music will than of course conflict, but you can just use immersive music like you would use Personalized Music, delete Songs you dont like, and add some you want if you name them correctly and dont go beyond the song limit(I have tested this).
Thanks for your work, I hope this will just be a simple copy paste job for you
Edit: Or you just include Personalized Music in both version and add the immersive music to the playlist from Personalized Music in the full version
Edit2: I did some more testing, using personalized music mods rules to change immersive music from your mod works like a charm, missing songs are handled perfectly, no ctds, no silence, i used MO and merged all mods but with the newer stand alone merger, but i am pretty sure it should work unmerged too. I was even able to put Songs into the "combat" Folder (which isnt from immersive music, but can be part of the personalized music framework as it uses the same folder name) after naming them correctly (MMCombat01.xwm - MMCombat40.xwm). That also means that i can update to Immersive music 2 myself and delete half of the songs after to make room for own songs as he hits the song limit in many categories(maybe you can increase the limit?). Also a lot of his choices suck. I wonder what happens when you just delete or replace Songs from the other music mods, but i tested enough for today
Is the mod JDR soundtrack compilation alright to run as well as the lite version of this mod? The author of that mod states in his description that the music is just added, similar to the mod musical lore, but you discuss that nishor's mod will conflict with other music mods. Hope I can use his alongside with this one as they are all enjoyable
No, as it stands it doesn't work with 2.1. The game will crash (because the esp name changed, so my esp will have a missing master).
Hey Thallassa,
Nice mod...I was intending to work on a patch myself when I stumbled upon this...so thanks for doing this!
Just curious if you plan on updating the patch to include Celtic Music v2.1?
Cheers
I started the process of updating and then got distracted by other things. I will probably do it eventually. Celtic Music 2.1 completely changed all of the music names and didn't keep any of the same formids, so it's much more tedious to fix than I was anticipating.
Immersive Music's update the same week was fairly minor and much of that work is already done.
Hey there, thanks for patching all these great music mods together . About to download this, but was wondering if you were about to post your update? I'll use version 1 for now but it would be awesome to have all the new updates
69 comments
- You can use the merge script to merge this together with all of its requirements; it works great. http://www.nexusmods.com/skyrim/mods/37981/? is the script and there's some tutorials on how to use it linked on its page. As always make sure to check that it did everything right. If you read further down Hitsuhup gives some more advice on this.
- Immersive Music's esps have some unneeded ITM edits at worldspace 0000003C. I recommend cleaning both Immersive Music.esp and Immersive Temples.esp to remove ITMs. It's not a big deal, but it may prevent some bugs.
- If there are other music mods you'd like me to patch, or other combinations of the mods I've already patched, let me know and I'll try to get to it. When I have enough options that the download page becomes unwieldy (if bash full version still can't handle this ) I'll try to write a FOMOD.
Why patch Nishor Music Lore, cause he said that his mod is already compatible with all other mods out there ?
Nir Shor is, as far as I can tell, a musician first and a modder second, so his mistake is understandable
Anyways, I thank you one more time for this, I wanted a mod like this since months ago to listen Celtic Music and SoS together.
Now my dream is becoming a Metal bard with Playable Instruments x) for more epicness.
edit: tried it out and it does work like that thankfully!
Immersive music works on the same framework as "Personalized Music", So you pretty much allready included it in you full version. The full version with immersive music will than of course conflict, but you can just use immersive music like you would use Personalized Music, delete Songs you dont like, and add some you want if you name them correctly and dont go beyond the song limit(I have tested this).
Thanks for your work, I hope this will just be a simple copy paste job for you
Edit: Or you just include Personalized Music in both version and add the immersive music to the playlist from Personalized Music in the full version
Edit2: I did some more testing, using personalized music mods rules to change immersive music from your mod works like a charm, missing songs are handled perfectly, no ctds, no silence, i used MO and merged all mods but with the newer stand alone merger, but i am pretty sure it should work unmerged too. I was even able to put Songs into the "combat" Folder (which isnt from immersive music, but can be part of the personalized music framework as it uses the same folder name) after naming them correctly (MMCombat01.xwm - MMCombat40.xwm). That also means that i can update to Immersive music 2 myself and delete half of the songs after to make room for own songs as he hits the song limit in many categories(maybe you can increase the limit?). Also a lot of his choices suck. I wonder what happens when you just delete or replace Songs from the other music mods, but i tested enough for today
To 2.1
http://www.nexusmods.com/skyrim/mods/53689/?
To version 2
http://www.nexusmods.com/skyrim/mods/66612/?
Thanks, are waiting...
Post your load order, then.
0 0 Skyrim.esm
1 1 Update.esm
2 2 Unofficial Skyrim Patch.esp
3 3 Dawnguard.esm
4 4 Unofficial Dawnguard Patch.esp
5 5 HearthFires.esm
6 6 Unofficial Hearthfire Patch.esp
7 7 Dragonborn.esm
8 8 Unofficial Dragonborn Patch.esp
9 9 ApachiiHair.esm
10 a ApachiiHairFemales.esm
11 b ApachiiHairMales.esm
HighResTexturePack01.esp
12 c HighResTexturePack02.esp
13 d HighResTexturePack03.esp
14 e TouringCarriages.esp
15 f HearthfireMultiKid.esp
16 10 HearthFire Display Case Fix.esp
17 11 better dynamic snow.esp
18 12 rainbows.esp
19 13 Skyrim Radioactive.esp
20 14 Immersive Citizens - AI Overhaul.esp
21 15 betterinns.esp
22 16 Book Covers Skyrim.esp
23 17 SkyFalls + SkyMills + DG + DB.esp
24 18 WATER DG + DB.esp
25 19 bettermorthal.esp
26 1a ethereal_elven_overhaul.esp
27 1b EMCompViljaSkyrim.esp
28 1c WATER DB Waves.esp
29 1d Inigo.esp
30 1e Cloaks.esp
31 1f run for your lives.esp
32 20 SMIM-Merged-All.esp
33 21 Immersive Patrols II.esp
34 22 random alternate start.esp
35 23 betterdawnstar.esp
36 24 bettermarkarthexterieur.esp
37 25 marriable serana.esp
38 26 Signs_of_Skyrim.esp
39 27 tavevillages.esp
40 28 whiterunexenhanced.esp
41 29 riverwoodenhancedplugin.esp
42 2a taveriften.esp
43 2b betterwinterhold.esp
44 2c WATER Plants.esp
45 2d Argonian Access.esp
46 2e tavefalkreath.esp
47 2f KhajiitChildren.esp
48 30 ApachiiHelmetWigs.esp
skullsofskyrimblack.esp
49 31 bladesfactionfix.esp
50 32 hdplants+herbs.esp
51 33 ORM-Arvak.esp
52 34 Footprints.esp
53 35 RaceMenu.esp
54 36 RaceMenuPlugin.esp
55 37 RaceMenuOverlays.esp
56 38 SkyUI.esp
armored circlets.esp
57 39 HearthfireMultiKid_LastName.esp
58 3a when vampires attack.esp
59 3b lightweight potions and poisons.esp
60 3c Guard Dialogue Overhaul.esp
61 3d Unique Uniques.esp
62 3e lush grass and trees.esp
63 3f Convenient Horses.esp
64 40 unkillable shadowmere.esp
65 41 Convenient Horses - Unique Frost.esp
66 42 dd - enhanced blood main.esp
67 43 torchradius.esp
uncle sheo.esp
68 44 tavesolitude.esp
69 45 tavewindhelm.esp
70 46 Unique Grasses.esp
71 47 The Dance of Death - Ultimate Edition.esp
72 48 AzarHairPonyTail 03 - Havok.esp
73 49 SGEyebrows.esp
74 4a flanseyesforskrim.esp
75 4b BS-TheHag_Overlays.esp
76 4c WyldMenuPlugFemale.esp
77 4d WyldMenuPlugMale.esp
78 4e marriable serana hf.esp
79 4f EMViljaInSolstheimAddOn.esp
80 50 HearthfireMoveKidsfix.esp
81 51 dD - Realistic Ragdoll Force - Realistic.esp
purewaters.esp
82 52 WATER.esp
83 53 WATER DG.esp
84 54 barenziahquestmarkers.esp
85 55 nirnrootcultivation.esp
86 56 killablechildren.esp
87 57 surreal lighting.esp
88 58 TKMN_MoreAdoptableChildren.esp
89 59 a quality world map - with roads.esp
90 5a Immersive detection of NPC.esp
91 5b SeptimGold001.esp
92 5c KJ Tattoos 4K.esp
93 5d FreckleMania.esp
94 5e TheCoenaculiCBBE.esp
95 5f Solstheim Landscape Overhaul.esp
96 60 Skyrim-Mapweatherfix.esp
97 61 Vivid Snow - Vanilla.esp
98 62 Logical Civil War Armor.esp
99 63 Imperial Guard Overhaul.esp
100 64 Civil War Repairs.esp
101 65 NirShor-MusicalLore.esp
102 66 Symphonies Of Skyrim.esp
103 67 Fantasy Soundtrack Project.esp
104 68 FSP - Dawnguard Edition.esp
105 69 FSP - Dragonborn Edition.esp
106 6a FantasySoundtrackProjectCombatMusic.esp
107 6b NoAnimalsReportCrimes-DG+DB.esp
108 6c Helgen Reborn.esp
109 6d Breezehome_Fully_Upgradable.esp
110 6e Music Patch FSP nirshor SoS.esp
Hrm, no idea what the issue is then
No, as it stands it doesn't work with 2.1. The game will crash (because the esp name changed, so my esp will have a missing master).
I started the process of updating and then got distracted by other things. I will probably do it eventually. Celtic Music 2.1 completely changed all of the music names and didn't keep any of the same formids, so it's much more tedious to fix than I was anticipating.
Immersive Music's update the same week was fairly minor and much of that work is already done.