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Achloryn

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Achloryn

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5 comments

  1. Achloryn
    Achloryn
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    My apologies for the long delay. I've had a pretty crazy end of the year, but I finally had a couple hours to try and remember how the CK worked, and I finally merged everything together and launch my SSE version. Here's the updated link for SSE: http://www.nexusmods.com/skyrimspecialedition/mods/696/?
  2. HelloNekoTR
    HelloNekoTR
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    Ah man, what happened to your SSE version of this? You said 1-2 days but it's been a week I'm barely holding my Khajiit for your mod, he's getting impatient

    Seriously tho, is it gonna be there soon?
  3. eviltrain
    eviltrain
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    How about the following, using your same skill setup.

    Fist of Steel 1/2: same as vanilla ("Unarmed attacks with Heavy Armor gauntlets do their armor rating in extra damage".)
    Fist of Steel 2/2: 50 skill, same as you, double damage (example: human base 4 plus daedric (1: 4 + 18*2=40 damage)
    Following is what branches off:
    Heavy Fists: 60 skill, "Attacks also drain Stamina. Chance to stagger."
    Lightning Fist: 70 skill, "Can punch 30% faster."
    Lights Out: 100 skill, "Chance to paralyze your opponent for 5 seconds".
    1. Achloryn
      Achloryn
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      I've been kicking around some ideas like this in my head while at work. Particularly the stagger chance and increased swing speed (cause lets face it, punching is SO SLOW)
    2. HardRain1911
      HardRain1911
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      Those are some good suggestions
    3. Swordman1er
      Swordman1er
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      Indeed, great suggestions : following this mod.