all mods, unless they are PURELY textures or sounds, have to be converted in some way. you can't just install LE mods and expect them to work as is. either you'll get ctd, ils, corrupt saves, or it just won't start at all.
Hey man, really like the idea of the mod even as a temporary spell. Any word on the cloth update? Understand that you're busy and hope that college is going well.
Just wondering if the necessary adjustments to the footstep sound (light or heavy) are being made dynamically when you convert boots, or if the "fists of steel" perk is being added/removed for gauntlets? I'm assuming no but just wanted to ask.
Sounds very interesting. Would it be possible to have the ability for user-defined base stats? Like if I convert Iron Armor to light have a prompt to input base armor value say 44 or whatever? That would be really cool. Tracking for now.
Now the issue... After restarting the game completely, the armor is back to original version. It's either a conflict in my game or an actual issue from the mod. Let me know if which one is.
32 comments
[Update 1.5]
-Cloth support
[Update 2.0]
- MCM Menu support
When I try to install it on SE it just doesn't start.
million of thanks for you
So its safer to convert just uniques.
P.S.: Sorry for that single post - something went wrong with the reply function.
Now the issue...
After restarting the game completely, the armor is back to original version. It's either a conflict in my game or an actual issue from the mod. Let me know if which one is.