Skyrim
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Killthealias

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killthealias

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10 comments

  1. sultan1256
    sultan1256
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    how to activate the mod :(
  2. Gr8gamer21
    Gr8gamer21
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    Can this work with the werewolf tree
  3. cassmshs666
    cassmshs666
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    DOES NOT WORK WITH PATH OF SORCERY
  4. powerchimp1
    powerchimp1
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    So this is a lightweight mod that only multiplies XP?
  5. Penicylinek
    Penicylinek
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    How does this changes the leveling? Untill now i used a custom Uncapper file to change the lvl speed, how is your mod different and more importantly will i need to change the uncapper to default for this mod to run correctly?
    1. SpeedFreak1972
      SpeedFreak1972
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      Well I downloaded it and it's not an uncapper.ini file that's for sure it's a normal esp so yea I guess you have to revert the uncapper to standard although I don't know if it is even compatible with the uncapper. I would also like to know how this plays along with the uncapper.
    2. Ewookie1
      Ewookie1
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      The esp simply overrides the Skyrim.esm skill multiplier settings. So, it should work with Uncapper. I would just recommend you not reset any of the skill multipliers in the INI file. You can set the "Caps" as you normally would. But with the skill multipliers, I would wait until you've played a while with this mod, then adjust the multipliers in the Uncapper INI file up or down to suit your playing style.
  6. Ewookie1
    Ewookie1
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    Hi,
    I first need to let it be known that I am in NO WAY an expert in mods. I'm just going by what I've observed and a little logic, which may be faulty when it comes to modding. With that being said, here's what I've discovered and a question I have about this mod:

    I took a peek at the esp in TESVEdit and found that basically, it is an esp file that copies to overwrites the default settings in the Skyrim.esm. So, from what I gather, this file should work with the Uncapper, but you may want to leave the ini files alone, except to increase the skill and xp caps. If you don't fiddle with the rates of increase for skills or XP, then the Uncapper will allow you to increase level of your skills and experience beyond the game defaults, but this mod will increase the rate at which your skills develop.

    As far as working with mods that alter the perk trees, I don't know. I haven't tried it yet. Penicylinek is probably right about the "major" mods like PerMa, Sky-Re and such. But, with mods that just change the perk trees adding perks, or altering the perk trees altogether, I don't see how this would affect those. Again, unless they alter the default "Skill Multipliers" found in the Skyrim.esm file, in the same manner as this mod does. At that point, the mod with the higher load "priority" would win the argument. I don't think it would cause a crash though.

    To Killthealias:
    As I was peeking under the hood, I noticed that you hadn't even touched the Enchantment skills. Was that an oversight, or do you just not use the enchanter?

    Anyway, happy hunting everyone.
    And, please don't rely on my observation alone. The author would have a better idea about what he's trying to do and how it's supposed to work than I would.

    P.S. Thank you Killthealias for a nice, simple mod. I like it.
  7. Penicylinek
    Penicylinek
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    Ok, now i know everything i need to and:

    -This mod is incompatible with every mod that adds/changes perks, so PerMa, Sky-re and so on
    - Does basically the same thing a custom Uncapper ini does
    -I finally know why destruction lvl was always slower than weapons

    Sadly your mod is only for someone who don't uses any big overhaul mod.
    1. Mistle24
      Mistle24
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      fortunately there are plenty of people out there that DON'T use big overhaul mods such as myself so this is a good thing for us.