Bug reports
- 1
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
Mod activates every time you enter a dungeon from a different entrance. Is it a bug? Or a feature? Version: Genesis - Dynamically Increased Enemy Spawns (Unlevelled) - Version 1.6 New issue Priority: Not set | New issue | 0 | Genesis - Dynamically Increased Enemy Spawns (Unlevelled) - Version 1.6 | Not set | |
SPIDERS! Version: Genesis - Dynamically Increased Enemy Spawns - Version 1.01 Fixed Priority: Not set | Fixed | 5 | Genesis - Dynamically Increased Enemy Spawns - Version 1.01 | Not set | |
Couple Ghosts in Faldar's Tooth Version: hot fix 1 - Version 1.01 Fixed Priority: Not set | Fixed | 1 | hot fix 1 - Version 1.01 | Not set | |
Ghosts appearing with bandits and static objects needing removal Version: hot fix 1 - Version 1.01 Fixed Priority: Not set | Fixed | 3 | hot fix 1 - Version 1.01 | Not set | |
not spawning or running at all Version: Genesis - Dynamically Increased Enemy Spawns - Version 1.0 Fixed Priority: Not set | Fixed | 31 | Genesis - Dynamically Increased Enemy Spawns - Version 1.0 | Not set |
- 1