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Created by

SOT Team

Uploaded by

tonycubed2

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Safe to use

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Bug reports

Bug title Status Replies Version Priority Last post
Mod activates every time you enter a dungeon from a different entrance. Is it a bug? Or a feature? Version: Genesis - Dynamically Increased Enemy Spawns (Unlevelled) - Version 1.6 New issue Priority: Not set New issue 0 Genesis - Dynamically Increased Enemy Spawns (Unlevelled) - Version 1.6 Not set
SPIDERS! Version: Genesis - Dynamically Increased Enemy Spawns - Version 1.01 Fixed Priority: Not set Fixed 5 Genesis - Dynamically Increased Enemy Spawns - Version 1.01 Not set
Couple Ghosts in Faldar's Tooth Version: hot fix 1 - Version 1.01 Fixed Priority: Not set Fixed 1 hot fix 1 - Version 1.01 Not set
Ghosts appearing with bandits and static objects needing removal Version: hot fix 1 - Version 1.01 Fixed Priority: Not set Fixed 3 hot fix 1 - Version 1.01 Not set
not spawning or running at all Version: Genesis - Dynamically Increased Enemy Spawns - Version 1.0 Fixed Priority: Not set Fixed 31 Genesis - Dynamically Increased Enemy Spawns - Version 1.0 Not set