if this was a reward for finding all the "unusual gems" aka Stones of Berenzia in the quest "no stone unturned" instead of having to find the crown and then having random gems in loot drops would be so much better. if it also included a feature so after you "find it" (should be found in Mercers house not the flaggon) you can set your own home as a teleport location
Minor bug: The amulet didn't show up on the table, so I was forced to Console Command it in. But then, I was in the flagon when the mod was installed, so that may have done it.
Isnt Teleporting bad for breaking quests, most quests use movement triggers at points to continue them but you can miss these points if you're teleporting, at least thats what ive been informed.
It indeed can break quests, like The World Eater's Eyrie (not being able to get back there), and I think the one in snow veil sanctum, along with others.
It's meant to be used responsibly, and is really just intended for finishing the thieves guild side quests.
So, just use it rationally, and you should be fine.
Eli you're my hero. I love having new toys to play with.
Jase, do you think you could do an optional version that allows a configurable amount of time to pass? It just feels too much like cheating with no time passing at all. Tracking for now, as I am not quite ready to delve back into skyrim.
I could certainly look into it. I don't really know how to make mod configuration menus yet. Although I am thinking about adding an MCM that allows you to configure the gold cost.
16 comments
It's meant to be used responsibly, and is really just intended for finishing the thieves guild side quests.
So, just use it rationally, and you should be fine.
Great time saver...
Thank You!
By the way, love your work.
Jase, do you think you could do an optional version that allows a configurable amount of time to pass? It just feels too much like cheating with no time passing at all. Tracking for now, as I am not quite ready to delve back into skyrim.