I really like the mod from what I've seen so far, had to keep checking what the names of the different additional NPC's were to see which ones you'd added because they seem to fit in that well. Good Job! Endorsed.
Really great mod adding a lot of variety with new characters and my favourite part a new storage area, thank you, looking forward to any updates to this mod also to any new mods from you.
This looks very promising. I'm watching this for now. I love mods that add a collection of great NPCs, especially if they're merchants and trainers. What are your future plans with this? Are you planning on adding many more NPCs at all?
At this time I'm not planning on adding more NPCs, but it's not out of the question. I had initially wanted to add at least 4 characters in each Hold and Town, but it kept getting put off. Time constraints and learning new stuff and all. If anything, I'd like to add a trainer of each skill type eventually and maybe come up with minor quests.
This is excellent. I make a lot of followers for my own game and i must ask how did you make the Altmer characters into followers without a mod like MFVM as a requirement?. I have made a female Altmer Vampire follower for my own game but i need to use MFVM to give her the correct FemaleElfHaughty voice. I currently have MFVM installed in my game permanently so I have yet to try yours without it mind.
That being said well done for your work. It isnt easy making skill trainers or adding extra content such as your buildings etc so I hope this mod gets deserved praise, sadly the lore-friendlier characters dont get enough attention in my opinion . Your npcs are very well designed and blend well into the game, they are already working excellently alongside my own c-kit characters so the best of luck with your project. Thank you for your work, endorsed and kudos to you.
Hello. Thanks for your comment and I'm glad you are enjoying my mod. :) To answer your question, I extracted the the voice files from the Skyrim - Voices.bsa and edited the voice files in manually so that certain NPCs that didn't have follower dialogue could now have it like any normal follower NPC. I also did this on the MaleCommoner voice type. I wanted to make the MaleElfHaughty have marriage dialogue too, but unfortunately, there aren't any suitable voice alternatives in the Skyrim - Voices.bsa to use for such a thing. Thanks again for the endorsement and kudos!
Thank you for the reply and the information, i thought it might be something like that. That looks like a good area for future study in my own mods. Thank you again for your work.
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Kudo given.
That being said well done for your work. It isnt easy making skill trainers or adding extra content such as your buildings etc so I hope this mod gets deserved praise, sadly the lore-friendlier characters dont get enough attention in my opinion . Your npcs are very well designed and blend well into the game, they are already working excellently alongside my own c-kit characters so the best of luck with your project. Thank you for your work, endorsed and kudos to you.