Skyrim

Darkend Verson 1.2 Bugs & Glitches (13 comments)

  1. QUAHNAARIN
    QUAHNAARIN
    • member
    • 0 kudos
    Ever since I got the Spell Stoneplate Ring, I cannot equip any ring, not even the Spell Stoneplate Ring. This is a major issue and no matter what I do, nothing helps.
  2. llevikhin
    llevikhin
    • premium
    • 0 kudos
    Ive gotten to what I think is the end where there is a fog enshrouded doorway with a big meanie barely visible. The option enter (hit E) pops up but does nothing. Whats up?
  3. SkullGames
    SkullGames
    • supporter
    • 3 kudos
    I alway get a ctd when entering Phalos with UseOSAllocators=1 enabled in Crashfixes.
    1. imthechillest1
      imthechillest1
      • member
      • 0 kudos
      I'm having a similar problem, when I travel to Voyager's End it seems the textures for the wrecked ship never show up in-game, just a floating hatch that lets me enter the ships interior. The inside of the ship seems normal, except whenever I activate the glowing Phalos thing I get a ctd. Pretty annoying.
  4. Bravepickle888
    Bravepickle888
    • member
    • 0 kudos
    Within the first few minutes of playing, my game freezes immediately at the exact same spot every time!
  5. chujec
    chujec
    • member
    • 2 kudos
    I've noticed that some of the skeletons are missing chest (body armor) textures. Is there any fix for this? Anyone noticed problems like this?
  6. Mablus25
    Mablus25
    • member
    • 3 kudos
    I made this post for those who find any bugs or glitches on the mod to let the mod author knows and this is still an awesome mod reminds me of Dark Souls I am looking foward for more future updates and for when skyrim Special Edition comes out.
    1. TehFabled
      TehFabled
      • member
      • 0 kudos
      Is it normal for archers to leave you with a permanent Damage over time debuff that you cannot remove after they hit you once?
    2. CaarosKingOfChaos
      CaarosKingOfChaos
      • member
      • 1 kudos
      I have noticed that too. For its not permanent, but it lasts a really long time. It also stacks, so if I'm fighting multiple archers I'm basically screwed.
    3. SemperVie
      SemperVie
      • supporter
      • 0 kudos
      I noticed some bugs too.
      Some of them are minor while some of them are straight up immersion breaking.

      - the Debuff applied from archers has no visual effect and is not listed in the active effects tab in SkyUI
      - In the Castle and in some minor areas (mostly in the castle) are clipping props and poorly placed walls and light meshes.
      As an example. In the main entrance, there is an issue with the walls where the light of an equipped light source would simply not show up and had a spazzing effect when you walked past the main corridor and the first left wing.
      - In the whole Castle, there was not a single enemy. Except in the Library, there were 2 cultists.
    4. yvkreddy
      yvkreddy
      • premium
      • 2 kudos
      I am having a weird issue where the bosses(i think as i have not played completely,cursed armour or something like that)are not aggresive towards me.They have the enemy mark on the compass but they only come near me and use defensive positions.They don't attack me.The minions behave fine thoughThey fight with me while the boss comes near me and stares at me even though i attack.The only combat effecting mod i have is Revenge of the Enemies if that helps.I can't think of any other mod that alters combat behaviour in my load order.
    5. huorkaz
      huorkaz
      • member
      • 0 kudos
      I've got a really frustrating issue because of which I am unable to finish the mod. Namely, there is no portal to Tower Ruins Deeps on the lower terrace.
      Any help would be appreciated.

      EDIT: Nevermind, I was just so dumb and didn't notice the key to the Upper Terrace. That portal on the lower one must have been from 1.1 version which confused me at first. Sorry for the inconvenience.
  7. vampessa
    vampessa
    • premium
    • 3 kudos
    Is ok, I had an issue with birds and visible flight routes but I have fixed it