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Kajuan

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  1. kemadevil
    kemadevil
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    After installing this mod, for some reason, the body of the Dragon Priests still remain after they are killed. Originally, they are supposed to turn to Ash Pile. Now there are Ash Pile where they died, along with their corpse.
    1. Kajuan
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      These are just textures, no script, nothing.
      They should crumble into a pile of ash, while their armor and robes will remain intact. Did you gave him time?


    2. xJeLLyRoGeRx
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      Rajuan, will u port this cool Dragon Priest to Skyrim SE ?
      Some other Skyrim (normal) mod by you are just "textures" and installing them into Skyrim SE gives no problem at all, but this one have meshes that are different from the "other" Skyrim.
      Will u adapt this like u did with TROLL ?

      Thanks
    3. Kajuan
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      It is up to SSE with the mesh converted and working
    4. InfiniteSource
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      The bug with the dragon priests' corpses not disappearing is an issue with other HD retextures as well. It has something to do with the animations that the game uses to make their bodies looks like they're crumbling into dust. Those animations clearly don't support textures of a higher resolution than vanilla, so they don't scale up. If you look carefully, you'll see that the "body losing pieces" effect still happens, although it covers a much smaller area.
  2. dildoforhoe
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    Hey I have a problem with this mod. First of all, its an excellent mod where it allows us to actually become a dragon priest ourselves. Now, my problem is, when I installed it with Nexus manager and all, since there's no esp file, how do I know if I actually successfully installed this mod? I checked my inventory for any dragon priest power but I have none. I also tried using the smelter to find the armor but there is none. Did I messed up my installation?
    1. Kajuan
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      I guess you are commenting upon the wrong mod. This one doesn't allow you to become a Dragon Priest at all. It is just a re-texture of the Priests and doesn't need any esp file.

      Cheers
  3. Isaac02444
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    Hi there! Great retextures, especially love the goldish one shown as a 4th variation.

    I'm currently using this mod; http://www.nexusmods.com/skyrim/mods/6537/? for a set of wearable dragon priest robes.

    Will this mod replace the texture for these with the ones from your mod? If not, can you please let me know if this is possible (Specifically, the gold one - it's the only one I'm really that fussed on)

    Any feedback is appreciated! Thanks
    1. Kajuan
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      I guess it will load mine (the default vanilla path for Dragon Priest textures) because that package look too small to include some textures.

      Thank you Isaac
  4. Damjanjankoskidovahkiin
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    Hello Kajuan!

    I really like this mod , but the problem is , how can i install it or activate it , can you please tell me?
    1. Kajuan
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      Hi Damjan,
      just like any other mod. Do you use any mod manager? By the way if you understand the data path you could also try to unpack and install manually.
    2. Damjanjankoskidovahkiin
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      Yes , i use the Nexus Mod Manager , i activated the mod , then i opened my data files and i was waiting for the mod to show up , but it didn't :/ Can you somehow help me , give me instructions how to get the mod coz i gave everything from myself to do it.
    3. Kajuan
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      Do notice that during the installation the default option is "none" and it will not install anything at all. You have to select an option.
      This mods are just textures, it doesn't contain any plugin and will not appear in the plugins list, once installed you are done.
    4. Damjanjankoskidovahkiin
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      Oh , yea i see now , thank you for the explanation dude
    5. Kajuan
      Kajuan
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      No problem mate, by the way it was in the description page
  5. TechAngel85
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    Hello Kajuan!

    Tech from STEP here. Most of your creature mods have made it into STEP. They all look great and have been closer to vanilla than the Book of Silence creates we've used for so long! It's nice to have a refreshing change.

    There is one thing that stands out a little on the textures for this mod, though. Where you've placed the rust on the armor creates a bit of a "banding" effect when seen head on from the front of the priest. You can see it slightly in a few of your images here on your Nexus page; however, it's more visible in a few of the shots we took for compares here: http://forum.step-project.com/topic/8333-dragon-priest-by-kajuan/?p=150396

    Though, this mod looks like it might make it into STEP, as well, I'm wondering if this "banding" effect has ever been brought up? I know you're probably busy just like the rest of us, but if there is a way to spread out the rusted areas more instead of those rusted areas being more or less in a straight horizontal line across the armor, this would eliminate the effect when seen from certain angles. I know re-working textures is no small task so I'm not expecting much, but I thought it wouldn't hurt to bring this to your attention.

    Happy modding!
    1. Kajuan
      Kajuan
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      Hello Tech!

      it's really nice to know most of my works have been picked up on STEP. I consider it like a lore quality certificate

      I am sorry, it is cause my bad English for sure, but I don't understand what this "banding" effect is about. Even by watching the screenshot. May you point me out?

      Please, do notice that the stronger change (the poetic license) armor, dress and skin apart, is in the Priest's face; in the screenshot you show me, these heavy changes are instead hided by the mask (untouched by me).
      Also consider the Included optional reduced mist effect near the nose, by a comparison, as I found the original to be too heavy, too painted and so fake over their face to my taste. I know... it could be just me to stare and looking the inhale effect in front of a angry deadly Dragon Priest.

      Regards and thanks!
    2. TechAngel85
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      Certainly. The areas I've circled are the areas we're talking about. It creates a "band" of darker color across the entire creature in certain positions and angles.

      http://i.imgur.com/6VBERlV.png
    3. Kajuan
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      Sort of darker areas over the armor? Yes I see, my rusty pattern over the diffuse have done that for sure, that's why the repetition.
      I didn't noticed it before in my screenshots inside the game, could be due to the 4k version, I do use, that is less compact.

      Yes Tech, I am having very little time these last months my bad, but when I will find it I can make these slight corrections. It have to be done on four files at least, then I need to repack and upload the whole thing again cause I don't like to put separated updates.

      Thank you so much for the report and for everything!
  6. Rebel47
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    My question was going to be about compatibility with another mod, until I realised that they both add the textures to the same meshes, so I removed the question as it was no longer valid, however I would love to see you put your hand to making dragons, as the only replacer I could find is no longer available on the nexus, if anyone knows of a good retex for vanilla dragons I would love a link
    1. Kajuan
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      I would, Rebel, I have just to find the time.
  7. Thierry5821
    Thierry5821
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    Hello Kajuan and thank you for all your mods ;-)

    Like always, I'd like to use what you have done but for this particular one, I need to ask if you know whether it is compatible with Improved ClosedFaced Helmets (http://www.nexusmods.com/skyrim/mods/15927/?), since that mod is also changing the meshes for dragonpriests.
    Thank you
    1. Kajuan
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      Hey Thierry, look like it does work. These are just textures, as long as it work with the vanilla it will work with mine. These armors reside behind the Priests skins, while the masks are separated textures and they haven't been included at all.
      I have that mod installed and I didn't noticed any issue during the tests.

      You're welcome, thank you too.
    2. Thierry5821
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      Oh yes that's right, I forgot to mention it was about the masks: conflicts reside in the patch for Apophysis masks that ICH provides.
      I will give it a try next time.
      Thank you for your quick answer ;-)
  8. Omgwtfbbqkitten
    Omgwtfbbqkitten
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    For some reason I can only see the armor. The Dragonpriests body disappears.
    1. Kajuan
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      Do notice, the Dragon Priest crumble and often disappear when die.
      If it's not that, you have an issue not related to this mod.
  9. Mastercheese
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    Just curious... anyone try this with Undeath? Wondering if it will change the Lich form.. which is basically Dragon Priest? just a thought. Well done regardless!
    1. Kajuan
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      Nope, the Undeath's edited meshes do not point to the vanilla path and the texture in it have been renamed. It used the 2k Acolyte vanilla ones changing the colors. Also for what I can see, it added to the meshes some Draugr armor. You could rename and move mine in its path or I should make a compatibly version for that mod, but I should play it to check it out.

      Thank you!
  10. KevinDAmery
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    All these new textures look awesome.

    I'd love to see what you could do with Dragons :-)
    1. Kajuan
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      There are really too many nice mods around about Dragons, don't know, maybe I'll try one.

      Thank you Kevin!
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