That mod is truly awesome but I have to say that it's hard staying immersed when you realize that those creatures have human voices so please kekechi, please, do something about the voices.
3 points: 1. give them some deathitems may be better 2. the skeever faction best to be friendly with skevens, i saw them attacked each other. 3. during combat, the skevens talk and use a human voice, the voice sounds not fit skevens at all, i really think make them keep silent may be better. think and learn from skeevers.
a question: does the skeven this mod added leveled with player? i don't want them to become weak at high levels.
First time I'm going to "downvote" a mod. If you're reading this and haven't tried it yet, just avoid it. You have to wait till level 10 just to find out everything is crap, the monsters are level 1 with 50 hp and do no damage (literally) they have jagged animations and slide across the screen moving at blazing speeds and are lorebreaking.
The people who like the mod are people who looked at it on first glance and didn't come back here. Avoid this. You NEED a clean save to get rid of this trash, so now you have to start all over.
Thanks for the honest reply. Yeah I was going to fix the Hp and damage things. Dunno why I didn't sooner. Kinda forgot about the mod with other things going on. Whenever Skaven show up they get like one hitted by a patrol or spider. Not good
I can't fix the lore breaking stuff, as this mod is 100% unlorefriendly no matter what. Can't fix the animations as the Skaven are a resource that I just added to ingame spawns. They shouldn't look that bad though. I'll try to fix the other stuff so I can leave this simple mod unbroken.
The models look amazing, but this post is what is holding me back from downloading it. Thank you for still having the consideration to improve on this.
As for the resource animations, do the small skaven behave like rieklings and the larger skavens behave like giants?
Finally some Vermin for my Chaos Warrior character to exterminate;-) The Dark Gods thank you for providing them the sacrifices;-) BTW any chance for a follower mod in the future??
Thank you, thats awesome, so we get Vermintide even before Release
Edit: I think they could be a little bit stronger! Nevertheless one of the greates additions to skyrim in terms of creature mods!!!! Very well done and appreciated!!!!
66 comments
Keep a look out for a Skaven Follower mod by me. I don't know when you'll get it, but you'll get it.
and, I love this mod.
1. give them some deathitems may be better
2. the skeever faction best to be friendly with skevens, i saw them attacked each other.
3. during combat, the skevens talk and use a human voice, the voice sounds not fit skevens at all, i really think make them keep silent may be better. think and learn from skeevers.
a question:
does the skeven this mod added leveled with player? i don't want them to become weak at high levels.
If you're reading this and haven't tried it yet, just avoid it. You have to wait till level 10 just to find out everything is crap, the monsters are level 1 with 50 hp and do no damage (literally) they have jagged animations and slide across the screen moving at blazing speeds and are lorebreaking.
The people who like the mod are people who looked at it on first glance and didn't come back here. Avoid this.
You NEED a clean save to get rid of this trash, so now you have to start all over.
I can't fix the lore breaking stuff, as this mod is 100% unlorefriendly no matter what. Can't fix the animations as the Skaven are a resource that I just added to ingame spawns. They shouldn't look that bad though. I'll try to fix the other stuff so I can leave this simple mod unbroken.
As for the resource animations, do the small skaven behave like rieklings and the larger skavens behave like giants?
Edit: I think they could be a little bit stronger! Nevertheless one of the greates additions to skyrim in terms of creature mods!!!! Very well done and appreciated!!!!