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track1044

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track1044

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19 comments

  1. Redpantherfang
    Redpantherfang
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    I'm having issues with the Crossbow perks. I unlock the modification kit but I don't know what to do with them in order modify any crossbow. Is there something I'm missing?
  2. nackonator
    nackonator
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    Hey, Awesome mod. One thing though, the quickdraw perk doesn't seem to work though. Could it be because i'm using attack speed fix ? I hope that you fix this soon man.
  3. Myrolash7k
    Myrolash7k
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    I don't know if this mod is working for me, I installed the mod and placed it after the the "perma - warrior" esp and "PerMaDefluffedPerkDescriptions.esp" but it does not show up on my perk trees.
  4. stoner69
    stoner69
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    also the quickdraw perk does not seem to work with crossbows or shortbows
  5. stoner69
    stoner69
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    anyway you could get mobility to work with crossbows?
  6. Saxman
    Saxman
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    You should make something like this for the other perk trees too . More variety is always better . Thanks for this wonderful mod
  7. Tjkenmate
    Tjkenmate
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    I really like this mod but i found that acrobats lets you clip through the wall. I have a video showcasing the bug here.
    http://www.nexusmods.com/skyrim/videos/4110/?

    I hope it helps!
  8. CJWeller0
    CJWeller0
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    I like this a lot, but I don't understand why you put Quickdraw in the Shortbow side. If we wanted to use it on Crossbows or Longbows, we'd have to waste several perk points for that. :/
  9. User_2838758
    User_2838758
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    Tested it, and I like it !
    A small bug : 'Acrobatics' perk doesn't work unless I have 'arrowhail' too.
    Also, it would be even more awesome if Dodge'n'turn worked before the player actually get hit.
    1. track1044
      track1044
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      Thanks man, and yes, I can see the reason why it ain't working.

      Dunno about letting Dodge'n'turn work on its own. Guess I could give it a toggle for automatic usage, Good idea, thanks =)
    2. User_2838758
      User_2838758
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      Np !
      I really like all the perks you introduced. You have some great ideas !
      Do you plan to add more perks like this to other trees ?
    3. track1044
      track1044
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      Not unless I can find someone to spar ideas with. This mod started out with 2 ideas which were expanded upon, so I never really started from nothing. I basically felt like the archer tree lacked something compared to other trees and poof.

      Besides that it also took a lot of focus and testing and trying and so on, because I only had my self and my own knowledge, which is very limited, but I learned quite a great deal making this. =) I especially learned that the Creation Kit works in mysterious ways.

      So Yes, if I find someone or a few to spar ideas with, I wouldn't rule it out. For now though, maintaining this mod and creating a small quest mod, will be taking my attention =)
    4. User_2838758
      User_2838758
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      It's fine, I understand
      I'm already planning a massive overhaul (Perks, enemies, spells, items etc...) so if you have any perk ideas I'd mostly be happy to include it in my mod
    5. track1044
      track1044
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      Nice, I would have to learn more about its direction and such before I could get down some perks. Eventually write me over PM and we'll figure something out.
    6. User_2838758
      User_2838758
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      I'm not sure about how to describe it. Let just say that perks add new gameplay things (For example in my Alteration tree : sprinting with spells or casting ritual spells while moving at the expense of more magicka cost) instead of boring passive boosts.
  10. RavingRiley
    RavingRiley
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    Could you make a vanilla compatible version? Perhaps with more special perks for crossbows rather than just *unlock this*?
    1. track1044
      track1044
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      That would require a rework of everything, since everything is built upon Perma.

      But; If you take note of every crossbow perk you think would be interesting and send them to me, I will take a look at it and if it looks plausible we might be able to make a little mod together =)