Skyrim

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mikraemer

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mikraemer

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17 comments

  1. mikraemer
    mikraemer
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    Sticky
    If you want to check the replaced lanterns in your game (for compatibility with other MODs, for example) you can travel to their locations:

    console
    cow tamriel -36 4
    cow tamriel 8 -4
    cow tamriel 31 6
    cow tamriel 34 -26
    cow tamriel 25 -7
    cow tamriel -3 0
    cow tamriel -21 10
    cow tamriel -33 0
    cow tamriel -28 -4
    cow tamriel -34 -1
    cow tamriel -35 6
    cow tamriel 23 -20
    cow tamriel -10 16
  2. Sinornis
    Sinornis
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    does this fix the lanterns on the bridge outside riverwood?
    1. mikraemer
      mikraemer
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      As far as I know there is nothing to fix (related to lanterns and Skyrim Bridges). Mod 'Skyrim Bridges' don't change the dimensions of the riverwood-bridge, it only add a roof to them.
    2. Sinornis
      Sinornis
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      that's exactly it, there's lanterns on the bridge itself and the pillars supporting the roof go right on top of them.
    3. mikraemer
      mikraemer
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      I look at that
    4. mikraemer
      mikraemer
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      Sorry, i don't see a clipping lantern (from mod Lanterns of Skyrim) with this riverwood-bridge. Maybe a lantern from another mod ?
      Screenshot ?
  3. CaptMidnightuk
    CaptMidnightuk
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    Anyway to get this working on SE?
    1. mikraemer
      mikraemer
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      I dont use SE, but i think you can convert the .esp with SE-CreationKit (Load the .esp and save it). You must use the non-MCM-Version (that i have currently uploaded).
  4. vintagelf
    vintagelf
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    Thankee muchly.
  5. articaldj
    articaldj
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    This patch doesn't work correctly, the posts move but the lanterns are left floating in their original position. I spent hours trying to find what was causing this and ended up reverting to a completely vanilla game with lanterns of skyrim the only active mod to find the exact same problem. I don't know how these screenshots were taken because this does not work.
    1. mikraemer
      mikraemer
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      This patch ist simple; it moves the post, the lantern-thing and its lightsource of every single replaced lantern from this patch by changing their X-Y-Z-coordinates in the world.
      You can verifiy the changed coordinates of all these three things in TES5Edit in your own skyrim and it will work if not another MOD / .esp-plugin reverted these changes to vanilla-coordinates.
  6. LordLua
    LordLua
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    Tnx:)
  7. RiJoBa
    RiJoBa
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    Thank you for showing me a great new mod(Bridges) and Thank you even more for making it
    compatible with one of my essentials
  8. jabelsk
    jabelsk
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    Is this compatible with the ETaC version of Skyrim Bridges?
    1. mikraemer
      mikraemer
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      Oh sorry, but I don't use ETaC.

      But you can check the 4 altered locations through console:

      cow tamriel -36 4
      cow tamriel 8 -4
      cow tamriel 31 6
      cow tamriel 34 -26
  9. SkyrimFantom
    SkyrimFantom
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    Thank you !!
  10. bjs336
    bjs336
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    ah great now i dont need to make a patch tho i might make LoS compatible depending on how i update Skyrim Bridges.

    will see what the future have for us.

    Cheers!