may i suggest you make a version where the new potions appear on solshsteim ? that way it will be a bit more lore friendly seem as though it's weird if the *cough* *cough* racist nords used the same vials as dark elves especialy in windhelm
I would suggest reducing the bottle sizes by another 25-50% as I found some clipping errors when potions are on multi-leveled shelves, like in the Winking Skeever (the shelf right before you go up the stairs when you rent a room.)
http://imgur.com/5Sukw7K pretty sure you downloaded the old version again, I'm looking at the multi-leveled shelves and see nothing of the sort so it looks as-if It's already not a problem ^-^ thanks for the suggestion but from that link I'm sure you can agree they'll be fine in the next update if they aren't in the release already avalible
Great work, especially with the reduced size. Will endorse when Nexus will let me. My suggestion for future updates is that the potions are textured beautifully, though they appear a bit bright and almost too clean in the game for me (using Tamriel Reloaded and Serenity ENB.) Perhaps add a bit more dirt or dark smudges to them? Also could you release a 4096x4096 version if possible?
I'll see what I can do I've got a Big Update in the works and am waiting on a model for poisons so i can begin working on the textures. also 4k Textures might not be possible for my set up to render but I'll see what I can do. *also the brightness is attributed to your enb if I darken them anymore on my end they'd be too dark for Vanilla. but if people like up your comment ill produce a optional bsa for the people with brighter enbs
Upon Further inspection it's unfortunate but I can't render 4k textures. I have a 720p monitor and a really bad cpu so the rendering takes ages. all the same I've tried and also noticed the seems became more noticeable at higher resolution so I'm going to say this. I'll apply a dirtied texture and leave it open for someone with a more powerful set up to change it if they see fit ^-^
Also the Textures are already 2k so they're already pretty decent quality.
And Lastly the gloss on the potions in a extremely bright area will produce ample amount of shine but in normal enviorments the glossing *by extremely bright on a vanilla install *my development install seems to be fixed so ill release that with the next update this weekend.
Thanks for trying, and thanks for the PM to test the 4k texture. Unfortunately nexus won't let me access private messages, maybe I need to be premium? Look forward to the updates!
I'm not sure that is something I can do via creation kit or if I'd have to modify the nif files. which I'm not exactly skilled with hahah ill take a look at the options.
editing the nif was alot easier then expected, ill have a updated version up soon, also please suggest potion name changes as I know alot of them are vanilla *also this mod does not touch poisons so if you want I could also edit those.
*edit uploaded but again if there are anything noticeable right away let me know.*
Oh, yeah. Editing the meshes via NifSkope is incredibly easy, since the tool keeps just about every manner of .nif option possible, save for a few bits in moving parts from one .nif to another. As a modder, getting accustomed to this tool is a must.
Heh. You don't happen to watch SorcererDave on YouTube by chance? He was just talking about this in his Morrowind LP. I'm gonna download for the sake of variety. Thanks.
nope, just happened to come accrossed the resources on tesalliance and I really like morrowind even if only for the lore haha *never gave it a shot* but if you think items need a name change let me know I'd love to get this more in line with morrowind
Is this just a cosmetic texture replacer (like SLoD potions, etc) or are stats also adjusted? Brings back memories, but agreed with others, TOO BIG. Looking forward to updates.
they're for now cosmetic/name changes only which most of them do need a change of name but I simply didn't have enough time to do it earlier as there are 5 potion entrys that require changing for each and every potion. that's why I'm only doing it with suggested edits for now. keep your eye on this file as I will update soon if I can manage to make the nif's scale smaller.
21 comments
Loving this mod and it's direction though!!!
Excellent work, thank you for this!!!
*also the brightness is attributed to your enb if I darken them anymore on my end they'd be too dark for Vanilla. but if people like up your comment ill produce a optional bsa for the people with brighter enbs
Also the Textures are already 2k so they're already pretty decent quality.
*edit uploaded but again if there are anything noticeable right away let me know.*