Is there a fix for how iNPCs won't join your company, or how the Tweaks don't work on them, like they can permanently die, and to stop them from instant healing after combat?
Rumarin says 'lets go' when I recruit him, but doesn't become my follower. I'm assuming it's a load order issue, but when I try to set a rule in Vortex this mod doesn't show up, despite being there under Plugins and Mods. I use Special Edition if that helps? I'm not sure, google's being kind of useless on this one. EDIT: Actually it's not showing up in plugins either, similar file names lol
thank you for this mod! it finally worked and i was able to fix these damaging bugs. In my two previous playthroughs, i was starting to think something was wrong with my mods, but i wasnt able to understand out why (i had both AFT and Interesting NPCs). Now in a new save file and tested, this solution works wonderfully! i can invite more then one follower and send then away just as easily. Sadly i wasnt able to fix my previous save (wasnt able to dismiss Gorr, no matter how). Anyway, at least my future saves will be safe! Endorsed!
Thank you for making this! I tried half a dozen different fixes to no effect, then I found this, and now I've finally got Gorr off my tail. I am hopeful that iNPC's will all hire/dismiss correctly in the future
Oh THANK GOD. It's still too early for me to be sure it's working perfectly, but so far, it's flawless. Prior to this patch, I had to kill & resurrect Skjel multiple times to fix him, Amalee was so bugged I had to kill her and leave her body in a lake to make her stop following me, and I thought Rumarin would refuse to be my follower again forever
42 comments
EDIT: Actually it's not showing up in plugins either, similar file names lol
Is this mod still needed if you use Immersive AFT?
http://www.nexusmods.com/skyrim/mods/71689
Regards