0 of 0

File information

Last updated

Original upload

Created by

Hoho

Uploaded by

Hoho3d

Virus scan

Safe to use

About this mod

Adjusts the movement speed of NPCs and player.

Permissions and credits
Adjusts the movement speed of NPCs and player to give a better immersion into the game world. Works well with big overhauls as Perkus Maximus.

Most important changes


Walking: 80 to 105 - the walking was so slow that it made me to never walk, even while roleplaying. This changes that!
Running: 370 to 310 - it felt wrong that characters can run like a wind with no sign of fatigue. This value is imho a sweet spot.
Sneaking: 200 to 125 - no more skating.
Sprinting: 500 to 480 - balance, so you won't be as fast as a horse.

All values are rounded, making sure that everything is synchronized. The way it was supposed to be from the start.

Known issues

Sadly, some speeds are hard-coded into the game engine. Also, The engine has problems with changing the movement states of the character. I made sure that the most states have similar values to hide these glitches.

THESE GLITCHES ARE PRESENT EVEN WITHOUT THIS MOD.

additional information:
ESP file is clean and mergeable.

complementary mods:
Immersive Timescale