- Fixing objective bug when Player Cam's Amulet has been pickpocketed - The Wall - fixed a bug which causes the wall returns to default state if PC has returned to The Knot - Some dialogue fixes - Adding some missing sounds - Diary fixes - missing note - Level design fixes in The Knot _________________________________________________
Update #2 is now available! Contain fixes: - Blocker after interrupting dialogue with Camomile on first topic - Blocks of completing "killing Cam objective" after becoming the vampire" - Deleting unnecessary objectives after destroying The Wall first and reading Ilev's Journal then - Some dialogues and lightning fixes _________________________________________________
Update #1 is now available! It contains lots of fixes, including: - Disappearing of Stiive when Player progress through the main goals and not return the casket back to Stiive // Thanks @SwiftyB - Deleting unnecessary files in the Scripts Archive - Some tweaks taking care of random actors who apprears after exiting The Knot // Thanks @takahirn - Some fixes in the dialogue with Tobi - Bunch of light fixes in The Knot location - Taking care of impossible to release the Prisoner after intimidating him - And others
I just played trough it. It worked well and was quiet enjoyable.
However the english and mainly the lack of choices (also the responses) made it not really immersive. Yeah I get there was the attempt to give choices but they were bit lacking realism. At least it's how I feel, how I roleplay. Thanks anyway. I endorsed
I'm sorry but I aint getting no sound or voice overs in this quest just silence so I have no clue what the person is saying to me is this normal or is there an error somewhere? I've tried both this version and the steam and both have no sound.
I just played this mod, and I must say it is probably one of the most enjoyable mods I've played on Elder Scrolls V. I realize that English is not your 1st language, and sometimes the subtitles completed a little too quickly, but all in all it was very easy to follow. The only disappointing issue for me is that I couldn't take any followers with me. But that's just me. I have certain followers that go with me everywhere, and it distresses me when I can't include them in the adventure. This mod was perfect in it's actions and interactions, however, so the absence of followers wasn't much of a concern. Kudos on this mod. Very well done!
Finished this mod yesterday! I feel like I must say something about
First thing I noticed is NPC that gives you the quest activates his dialogue way too often which can be annoying for some players. Writing has some really big mistakes like calling Camomile a HIM instead of HER and also some more writing mistakes makes it easy to confuse the player and miss out on the dialogue if they're slow readers. Dungeon is built very good it was very fun to go through and the riddle it held. There's one dialogue line that sort of needs a change and it contains the F word XD maybe put something else there?
SPOILER AHEAD READ AT YOUR OWN RISK!!!
Spoiler:
Show
When speaking to Camomile you only have 2 options either kill her or join her and become a Vampire. I think this is nice but I also think you should have added another option to choose. Like a simple option to leave her alone and she rewards you with an item or anything. Upon exiting the dungeon you would send Tobi and Obi inside to her and she'd kill them. Having an instant kill option should be removed cuz it kills the challenge and is really anti-climatic for a quest finisher.
Minor spoiler! Skyrim crashes to desktop every time I speak to the skull guardian. He tells me that I should find a trigger to open a door, quest gets updated and than then CTD happens.
39 comments
Check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=447126035
- Fixing objective bug when Player Cam's Amulet has been pickpocketed
- The Wall - fixed a bug which causes the wall returns to default state if PC has returned to The Knot
- Some dialogue fixes
- Adding some missing sounds
- Diary fixes - missing note
- Level design fixes in The Knot
_________________________________________________
Update #2 is now available! Contain fixes:
- Blocker after interrupting dialogue with Camomile on first topic
- Blocks of completing "killing Cam objective" after becoming the vampire"
- Deleting unnecessary objectives after destroying The Wall first and reading Ilev's Journal then
- Some dialogues and lightning fixes
_________________________________________________
Update #1 is now available! It contains lots of fixes, including:
- Disappearing of Stiive when Player progress through the main goals and not return the casket back to Stiive // Thanks @SwiftyB
- Deleting unnecessary files in the Scripts Archive
- Some tweaks taking care of random actors who apprears after exiting The Knot // Thanks @takahirn
- Some fixes in the dialogue with Tobi
- Bunch of light fixes in The Knot location
- Taking care of impossible to release the Prisoner after intimidating him
- And others
However the english and mainly the lack of choices (also the responses) made it not really immersive. Yeah I get there was the attempt to give choices but they were bit lacking realism. At least it's how I feel, how I roleplay.
Thanks anyway. I endorsed
If a bit easy.
The 'English' is a bit broken ---
but it's a bit late to fix that :)
Nicely done. I had no technically issues. The riddles were refreshing interesting. Thank you very much. Endorsed for sure.
Btw.: Should you ever touch this mod again: C. should not offer you the gift if you already have it.
sorry mat3
First thing I noticed is NPC that gives you the quest activates his dialogue way too often which can be annoying for some players.
Writing has some really big mistakes like calling Camomile a HIM instead of HER and also some more writing mistakes makes it easy to confuse the player and miss out on the dialogue if they're slow readers.
Dungeon is built very good it was very fun to go through and the riddle it held.
There's one dialogue line that sort of needs a change and it contains the F word XD maybe put something else there?
SPOILER AHEAD READ AT YOUR OWN RISK!!!
Thanks for this mod and cheers!
Skyrim crashes to desktop every time I speak to the skull guardian. He tells me that I should find a trigger to open a door, quest gets updated and than then CTD happens.