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Lofgren

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  1. Worldsong
    Worldsong
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    I like the idea, intend to give it a try in my new remodding of Skyrim LE. However, can you please explain why it would be a compatibility issue to prevent the tolerance from affecting potion brewing? I mean, you're making potions, not using them - your Alchemy skill should dictate the effectiveness of the potions you make, not your current tolerance. Thanks for any explanation you can provide.
    1. lofgren
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      Basically I would have to edit a perk that is fundamental to how potions work, which might be modified by another mod that had the actual purpose of overhauling potions, or use another actor value, most of which have other functions. I used the alchemypowermod actor value because I knew it was not used for anything else in the game except alchemy, whereas even obscurely named actor values like "Variable06" appear unused until they suddenly turn up in the werewolf feed script or the bed rental script. (That perk is actually modified by the unofficial patch to correct a bug but carrying those specific changes forward wouldn't be an issue. But if you wanted to use CACO or something similar it would conflict, and I couldn't possibly patch every alchemy overhaul.)

      Oh, also some NPC overhauls add the perk to NPCs so they can use potions. That probably wouldn't be an issue, but by not touching the perk I don't even have to worry about it.
    2. Worldsong
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      Ok, that makes sense. Thanks for explaining, much appreciated! Do you think you'll ever update the mod to include an onscreen widget indicating your tolerance level like Xyroca suggested below? Maybe something like a potion icon that slowly appears/disappears or changes color - I like using iEquip, perhaps looking at that might help figure something out?
    3. lofgren
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      No, it will never be updated.
    4. Worldsong
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      Ah, ok - thanks anyway!
  2. deleted6427456
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    Hey !

    Your mod is way better and simpler than the alternative. Good job for that !
    But like every mods touching potions, it also applies to alcohol. And it's not a bad thing ! It's cool to reduce the stamina gain from those beverages hihi.
    So should I be worried about the tolerance being applied on other items category ?

    Thank you in advance !
  3. JeanneKamikaze
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    Is this mod compatible with CACO (Complete Alchemy and Cooking Overhaul)?
    1. lofgren
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      Sure.
  4. umbreon5
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    Well, I just found out something quite disappointing with this mod: It "conflicts" with mods that add certain enchantments like "Fortify Destruction Damage" or "Fortify Alteration Duration". (To be specific, I am using FMEE: http://www.nexusmods.com/skyrim/mods/6385/).

    When I have an item with such enchant equipped, my potion tolerance rises. I'll try checking with other mods first, though.
    1. umbreon5
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      Alright, I tested the mod True Destruction (http://www.nexusmods.com/skyrim/mods/15205/) with this.

      They work perfectly together, as my potion tolerance remains normal.

      So in the end, FMEE can't be used with this mod properly. I see why, though. FMEE takes the exact effect of potions and turns them into enchants, while setting the effect to be infinite.

      Thanks again for such a simple yet extremely useful mod, lofgren!
    2. lofgren
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      Failing to remove the alchemy keywords from the enchantments is really quite an oversight, and will lead to unexpected results with many mods.
    3. umbreon5
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      Yup.

      Also, I still can't get over the fact how this little mod can change gameplay so much. I disliked how you could have 50 healing potions with you and if an Ancient dragon showed up, you would kill it no matter what. This mod gets rid of that and makes potions much more "special". If only you could endorse a mod more than once...
  5. umbreon5
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    Using this mod with SkyUI and the active effects widget it includes, causes me to have a pretty much permanent "buff" showing on the widget, relating to the potion tolerance. I tried changing the minimum time left for effects to appear in the widget but it didn't fix it. Help?

    EDIT: Nevermind, I was being a little dumb here... Of course it'll show the widget for the potion tolerance. When the widget is shown, that means tolerance is decreasing by 1% per sec. As soon as it disappears, it means you are at 0% tolerance and potions will have full effect. Cool stuff.

    Endorsed, by the way. Good job, lofgren.
    1. lofgren
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      Yeah I could have hidden the widget but I actually like it there, seeing as I did not (yet) make my own widget to show your current status. Thanks for the endorsement, as always.
  6. Xyroca
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    I like how simple this sounds, but I converted to PerMa after leaving SkyRe alone for years, and both of t3nd0's overhauls make potions damn near useless anyway, so I'm kind of hesitant.

    Out of curiosity, does the mod give you any indication of what your tolerance is actually at numerically? All I see from the images is the buff/debuff saying your tolerance is decreasing/increasing, is there anything that tells you what your tolerance is as a number, like 20%, 50%, etc? Sorry if this is a confusing question. :?
    1. lofgren
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      No, there is no indication of exactly what your status is (unfortunately, as I would like something like that, maybe next version), but the potion magnitude does update so if you select a potion in your inventory you can see its current effectiveness.
  7. Eiries
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    This sounds awesome! Also, have you heard of Toxicity? These would go great together for ultimate potion-spamming deterring: one will make potions less effective, while the other simultaneously makes you sick! Instantly healing yourself has never been so detrimental!
    1. Nichoice
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      Skyre + Skydie = OMG MY POTIONS ARE USELESS
  8. Meisenbach
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    I know this might be asking for a lot, but can you do this for all status effects, both positive and negative?
    1. lofgren
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      Not sure I understand the question, but you may be interested in my other mod, No Stacking Enchantments:

      http://www.nexusmods.com/skyrim/mods/52255
    2. Meisenbach
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      I'm asking for you to add tolerance to all status effects, like you can get used to potions, being poisoned, and any buff or debuff.
    3. lofgren
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      So like, if you cast Bound Bow on yourself, all of your spells gradually become less effective until you sheathe the bow?
    4. WinsomeMinotaur
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      I think they mean if you cast Muffle on yourself, you won't want to cast it again right away. Or healing, etc. It's an interesting idea.

      I'm not completely sure what the motivation would be, since magick is not bound by the same mundane concerns as something like a potion. That's what makes magick great. (Not to mention it *already* has the built in hurdles like your spells can be interrupted, and you will not be able to heal yourself when you run out of magicka, etc.) But that's no reason to not make it, if you can. It is sure to suit someones play style. It certainly would make magick harder!
    5. lofgren
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      It's theoretically possible but I am not the man for the job.
    6. Meisenbach
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      Guys, I mean this mod makes potions less effective when they're used repetitively, kind of like spamming one trick in Tony Hawk. I want the same thing to be done with poisons, so that if you keep getting poisoned by Chaurus, Falmer, or any other enemies that can poison you, you gradually get used to that. Game would realistically balance both ways.
    7. lofgren
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      That makes some sense. It's the "all status effects" part that I don't understand. Like let's say I cast Frost Cloak. What happens the next time I cast Frost Cloak? What happens when I cast Flame Cloak? What happens when I cast Bound Sword? Does the Frost Cloak effect make all of those other spells less effective until I "recover?" I'm not saying that's a bad idea. In fact it sounds cool. I'm just trying to make sure that I understand.
    8. Meisenbach
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      You've got a point. I guess it would make more sense to just do it for potions and poisons.
  9. JasonChalieBourne
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    Very good idea! Keeps me from spamming potions.
  10. WinsomeMinotaur
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    Clever! Downloading now.