Portals of Skyrim updated to v1.5 Added minor locations:
- Riverwood - Lake Ilinalta - Labyrinthian - Ivarstead - Rorikstead - Dragon Bridge - Volcanic Area - Thalmor Embassy - Old Hroldan
How to update from v1.1:
- Before updating make sure you're in a vanilla interior. - Make a new savegame - Update the mod - Reload and continue to play
Known "initial" issues due to update (it's safe, don't worry):
- A location that you want to go, may not be present in the options. Just select another one and reselect your location. - The first portal you'll encounter doesn't teleports you. Go to another one.
because the mod uses basically the travel mechanic. the portal is just what you are supposed to see to give you the illusion of traveling through portals. but the game actually just travels you as it would usually do. the guy who made this mod did not create a portal mechanic into the skyrim engine. its just travel with a portal skin.
There is an option available with this mod, read the description. I was able to make the player teleported without travel time effect but the followers won't be teleported. So I made the option.
I will try testing this soon myself but I was wondering if anyone could answer this question for me, can these portals be moved with Jaxons Positioner? I realise that might sound like a stupid question but I have found so many things Jaxons will move that were never intended. I only ask because it would be great if it worked as it would allow players to move any portals that are conflicting with another mod. Portals sticking through houses added by other mods could be moved a few feet away to a more suitable location.
Never mind, tested it and no it cant. Shame as it would have been so handy.
i have a working sse version and i even have it running on switch although it crashes when i try to use them atm, if i get it working i was hoping to publish them?
254 comments
Added minor locations:
- Riverwood
- Lake Ilinalta
- Labyrinthian
- Ivarstead
- Rorikstead
- Dragon Bridge
- Volcanic Area
- Thalmor Embassy
- Old Hroldan
How to update from v1.1:
- Before updating make sure you're in a vanilla interior.
- Make a new savegame
- Update the mod
- Reload and continue to play
Known "initial" issues due to update (it's safe, don't worry):
- A location that you want to go, may not be present in the options. Just select another one and reselect your location.
- The first portal you'll encounter doesn't teleports you. Go to another one.
Enjoy!
I was able to make the player teleported without travel time effect but the followers won't be teleported.
So I made the option.
<3 <3 <3
I realise that might sound like a stupid question but I have found so many things Jaxons will move that were never intended. I only ask because it would be great if it worked as it would allow players to move any portals that are conflicting with another mod. Portals sticking through houses added by other mods could be moved a few feet away to a more suitable location.
Never mind, tested it and no it cant. Shame as it would have been so handy.