Best fight ever. Took over an hour with my Ebony Maiden (Breton) Build along with Odahviing, Storm Call, Durnehviir, Call of Valour, Marked For Death, Drain Vitality, Dragon Aspect, EbonyFlesh and Dragonhide and a Daedric Greatsword. Used my Dragonskin to counter him to a certain extent too. Burned through all 35 of my ultimate health potions as well. That axe he has really kicks ass. I'm gonna fight him again but this time I'll use the conjure Karstaag ability. Would really like to see this revamped Ebony Warrior vs Karstaag. Oh yeah I also had 100% shout reduction so thats why I could use so many shouts, he still kicked my arse well though.
Ebony warrior can use diff shouts? Awesome, my dragonborn and him are supposed to be long lost brothers but they don't know that. This ain't gonna have any conflicts with ERSO right?
Add him immunity to other kind of knockdown effects, like Shield Charge, no matter how strong is him, if it's possible to knock him down, players can perfectly spam that tactic to ensure a cheap win.
Dude. Best. Fight. Ever. Truly a battle of the Titans. We literally painted the ground(and much of the mountain) with blood. Also he was the only person to ever kill my dead thrall, and I doubt anyone will ever do it again. I also burned through All of my ultimate healing potions. And half of the ones I cheated in after I drank the last of mine. could tell lots of work went into this mod. good job man
http://www.nexusmods.com/skyrim/mods/37981/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D37981%26preview%3D&pUp=1 Just merge the two mods together, or make a big merged mod at the end with all the little tweaks that can be anywhere in the load order like I do.
But only Nords go to Sovengarde, which the Ebony Warrior kept saying he wanted to go there after he died. Not sure what afterlife the Redguards go too.
Hm, I haven't thought about the Sovngarde thing. But, again, the Dragonborn can go to Sovngarde as race, so perhaps they have a flexible immigration policy.
@calfurius i can think of a few ideas. 1: He's not fully Redguard, and has Nord blood. Thus, he can (or thinks he can) go to Sovengarde 2: He's adopted. He grew up with Nords but since he's a Redguard, he can't go to Sovengarde. But since that is here he wants to go, he tries his best to have the gods make an exception. 3: The requirement for entering Sovengarde, being a Nord, isn't defined by race but instead by culture. Since many of the spirits are missing, you could say rarely a Son of Skyrim (Stormcloaks borrowed the phrase. Also, !@#$ the Stormcloaks) who isn't a Nord by blood makes it into Sovengarde but is missing when you see it. This also explains why Atmorans are in Sovengarde.
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Add him immunity to other kind of knockdown effects, like Shield Charge, no matter how strong is him, if it's possible to knock him down, players can perfectly spam that tactic to ensure a cheap win.
and i like that he fixed the double sheathing
Just merge the two mods together, or make a big merged mod at the end with all the little tweaks that can be anywhere in the load order like I do.
1: He's not fully Redguard, and has Nord blood. Thus, he can (or thinks he can) go to Sovengarde
2: He's adopted. He grew up with Nords but since he's a Redguard, he can't go to Sovengarde. But since that is here he wants to go, he tries his best to have the gods make an exception.
3: The requirement for entering Sovengarde, being a Nord, isn't defined by race but instead by culture. Since many of the spirits are missing, you could say rarely a Son of Skyrim (Stormcloaks borrowed the phrase. Also, !@#$ the Stormcloaks) who isn't a Nord by blood makes it into Sovengarde but is missing when you see it. This also explains why Atmorans are in Sovengarde.
EDIT: Actually, this seems to be a very good idea for a mod...
He's from the Dragonborn DLC and appears in towns when you are supposedly ready to face him (level 80).