39 comments

  1. hoangdai94
    hoangdai94
    • member
    • 180 kudos
    @jsnider193 Looks great, any chance for an SSE port ?
    1. jsnider193
      jsnider193
      • premium
      • 220 kudos
      boy this is an oldee ... not sure I have the files anymore and do not have SSE so if someone want to move over have my OK as with all my mods they are free to the community to do with as they want.
  2. deleted10741318
    deleted10741318
    • account closed
    • 0 kudos
    you should do a super automatic variant patch with this resource. it would be epic
    1. jsnider193
      jsnider193
      • premium
      • 220 kudos
      not sure what mean by super automatic??? patch. I have 2 mods tht bring some of these into the game (if search for my handle will find them)
      1. critters running wild ... seeds a bunch of these into the game as encounters that player can run into.
      2. a mod using Automatic Variants system to allow the textures to be applied to the basic creature.

      maybe one of these might suit what you are looking for. Thanx for the input.
  3. Yuanmonos
    Yuanmonos
    • member
    • 7 kudos
    I'm going to use your spiders, wolves and probably the sabrecat as replacer in my own game. Yours do look interesting.
    1. jsnider193
      jsnider193
      • premium
      • 220 kudos
      Why thanx .. enjoy them and if ever get into AV (automatic Variants .. if search for automatic will find it) have another mods that adds the textures into the game so when run into the critters they may have the gaes textures or the ones I created.
  4. Achernahr
    Achernahr
    • member
    • 1 kudos
    the name critters reminds me the ps3 game called the last of us.
    1. jsnider193
      jsnider193
      • premium
      • 220 kudos
      True .. always thought critters was nicer then creatures .. just me, thanx for comment. If want to see them in the game check out critters running wild.
  5. jsnider193
    jsnider193
    • premium
    • 220 kudos
    Posted some more images of critters retext'n from DLC1 .. should have up this week for the VLords.
  6. jsnider193
    jsnider193
    • premium
    • 220 kudos
    was just fooling around with the critters in latest DLC and found that the textures did for regular draugr could be used for the haulking ones, so one thing lead to another and here they are if anyone needs a different look for whatever reason. Placed 2 file versions .. 1 uses the standard clothing and the other has a new look for the clothing.
  7. jsnider193
    jsnider193
    • premium
    • 220 kudos
    more meshes/textures for diff critters (hagravens and dragonpriests) for those that want ot use them.
  8. jsnider193
    jsnider193
    • premium
    • 220 kudos
    added some updated mesh/textures for spriggans to hopefully correct an issue with the -g.dds used for normal spriggan overloading the underlying textures. Will play with some more to see how the leaves work when give a different texture overlay effect. Again use if want as is naught but a free resource.
  9. jsnider193
    jsnider193
    • premium
    • 220 kudos
    @chakka,
    No haven't gotten around to playing with the AV yet .. have it and some of the other mods folks have done using it .. have indicated to folks that these are free to use if want to add into their AV mods. I just like creating different looks to actors/critters. Eventually will get around to doing if no one else does .. thanx for your interest.
  10. chakka
    chakka
    • member
    • 28 kudos
    Do you have an auto variant (AV) package developed?