I have just added these (except for the palace dome one) to my fresh SSE install. Absolutely stunning!
No idea how I could ever have played without. These windows add some stunning variety - top notch!
Addendum:
To anyone considering of adding them to SSE, please read the simple instructions relating to this mod @ https://www.nexusmods.com/skyrimspecialedition/mods/12562.
See my post below: It describes what you need to do to carry it over to SSE. The guide that I linked to below hasn't been updated since March 2019, but the guidance re "porting this mod over to SSE" is still valid, see the section "Statues and Stone Objects" of that very guide.
To save you the time having to look it up:
Conversion to SSE Version: The meshes should be converted in SSE Nif Optimizer, available @ https://www.nexusmods.com/skyrimspecialedition/mods/4089 ... This is a very straight forward and simple to use tool.
Important: You have to hide the file "...\meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlewallstrchimney01.nif".
I only downloaded number 1, 4 and 5 since I think they are the only lore-friendly ones. The bas-relief is marvelous. I'm also using your Stained Glass in Dragon Reach mod.
Stained glass windows were used by the Catholic Church in Medieval Europe, yes, but unless you don't put christian figures in the glass then it is totally lore-friendly to TES since The Empire is the one producing these arts in Cyrodiil and you can actually see some of them in Oblivion.
Hey Langley02 just wanted to say thank you for letting all your texture work on Bethesda.net, it's close to vanilla feel but improved in a lot of ways, really appreciate it!
Since there are no plugins included in any of the downloads for this mod, why would it have anything to do with the plugin limit? These are just textures and meshes.
67 comments
No idea how I could ever have played without. These windows add some stunning variety - top notch!
Addendum:
To anyone considering of adding them to SSE, please read the simple instructions relating to this mod @ https://www.nexusmods.com/skyrimspecialedition/mods/12562.
What a wonderful mod.
To save you the time having to look it up:
Conversion to SSE Version: The meshes should be converted in SSE Nif Optimizer, available @ https://www.nexusmods.com/skyrimspecialedition/mods/4089 ... This is a very straight forward and simple to use tool.
Important: You have to hide the file "...\meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlewallstrchimney01.nif".
That's it - worked perfectly for me in SSE.
THANKS :) What to you mean with "hide this file"? Can I just delte it?
EDIT: DONE!!!!!!!!!!!!!!!!!!!! Thanks a lot!
Stained glass windows were used by the Catholic Church in Medieval Europe, yes, but unless you don't put christian figures in the glass then it is totally lore-friendly to TES since The Empire is the one producing these arts in Cyrodiil and you can actually see some of them in Oblivion.
http://elderscrolls.wikia.com/wiki/File:Nine_Divines_Stained_Glass.png
Thank you for your mods, I'm also using the Ingots and Solstheim retexture ones.