I don't suppose there's any chance of ever seeing this on SSE? Closest one I've found was the infinite black star, which also unfortunately needs to be left disabled until retrieving and filling the black star, otherwise it causes a crash. Just trying to get away with making things easier for myself *shrug* Skyrim's way too big for me to enjoy doing things without a few shortcuts
// Replace code that removes soul from soul gem with code that does nothing. int len2 = enchantRemoveSoul2 - enchantRemoveSoul1; if (VirtualProtect((void *)enchantRemoveSoul1, len2, PAGE_EXECUTE_READWRITE, &oldProtect)) { for (int i = enchantRemoveSoul1; i < enchantRemoveSoul2; i++) *((unsigned char*)i) = (unsigned char)0x90; VirtualProtect((void *)enchantRemoveSoul1, len2, oldProtect, &oldProtect); }
...
// Replace code that removes soul from soul gem with code that does nothing. int len2 = rechargeRemoveSoul2 - rechargeRemoveSoul1; if (VirtualProtect((void *)rechargeRemoveSoul1, len2, PAGE_EXECUTE_READWRITE, &oldProtect)) { for (int i = rechargeRemoveSoul1; i < rechargeRemoveSoul2; i++) *((unsigned char*)i) = (unsigned char)0x90; VirtualProtect((void *)rechargeRemoveSoul1, len2, oldProtect, &oldProtect); }
removed the virtualprotect commands after for and it still did its thing removed all the lines i pasted and it crashes when charging or enchanting removed the fors and it still crashes at enchanting or recharging
for any1 else that would like to give it a try cant think of anything else to try
Great mod. But can you create mod that will be some less "cheating". What i mean - is mod - when you charm item, the soul gem will become empty. In vanilla - it destroyed. In yours - it infinite soul. I need something in between.
Is there a way so that it will just give you back an empty of the same type instead? That way it's not using up your soul gems, but you still have to get the souls again?
to be more exact, it can be reused infinitely, but after each use you need to go out and collect another soul to fill it with before you can use it to enchant again.
i'm just verifying what Gameshark stated for TUU because much to my surprise while looking for a mod like this one, it seemed like 100's of people online didn't understand how the "Black Star" artifact works. Hopefully this clears it up for the new players.
I like this mod. Thank you. If a version was made where there was a chance of it breaking and a chance of it not breaking that would be good and more lore friendly. I would rather install that than fully unlimited soul gems.
Maybe have a 25% chance of breaking version, a 50% chance version, and a 75% version in addition to the infinite one.
this made me daydream of soulgems that can trap a soul the size of the gems regular capacity only a few times before becoming slightly used and being able to trap the next smaller a few times and so on til it's a cracked soul gem and mostly worthless besides crushing for alchemy or something.
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removed the virtualprotect commands after for and it still did its thing
removed all the lines i pasted and it crashes when charging or enchanting
removed the fors and it still crashes at enchanting or recharging
for any1 else that would like to give it a try
cant think of anything else to try
But can you create mod that will be some less "cheating".
What i mean - is mod - when you charm item, the soul gem will become empty.
In vanilla - it destroyed. In yours - it infinite soul. I need something in between.
looking at source code i think its possible but very risky since my first time doing this xD
edit: lol that visual studio, i put all things to go at d but stil required 8GB of my c that i dont have meh have to do it at my bros pc
i'm just verifying what Gameshark stated for TUU because much to my surprise while looking for a mod like this one, it seemed like 100's of people online didn't understand how the "Black Star" artifact works. Hopefully this clears it up for the new players.
Maybe have a 25% chance of breaking version, a 50% chance version, and a 75% version in addition to the infinite one.
Just an idea