Skyrim

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IceSpiders

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icespiders

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7 comments

  1. StormDrummer
    StormDrummer
    • supporter
    • 12 kudos
    You know, based on the screenshots, I almost passed up on this mod. But they don't do it justice. The skydrops are very well done and not excessive in size at all (and of course, the mod is a great convenience for those times when purist travel isn't practical.) Other than too much loot (which you don't have to pick up,) my only real complaint (and it's minor,) is too much light in the Markarth drop. Great job!
  2. JWMcQuire
    JWMcQuire
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    • 3 kudos
    This is a great mod. Though the gifts are a bit much, they at least give me things to disenchant for myself. So thanks for that.

    Anyway, I just wanted to let you know that I only get the "rested" perk when I sleep in the bed, not the "well rested" perk. I checked ownership which said my character is the owner, but it still only gives me the "rested" perk instead of "well rested". I did some checking on that and found some stuff about setting the bed to "PlayerBedOwnership" faction and the cell set to "Playerfaction" and set for "NoResetZone" for the encounter zone. I tried playing with those, but that didn't fix it for me either because I need to give it time to get past the save file variables, or start a new game and test it to see if that fixes it.

    I've only done a few follower mods for myself and uploaded one, so I am not an expert.

    It's not a "deal breaker" for me, but if you can check this out and see what needs to be done to change that, I'd appreciate it. Thanks.

    btw, I've endorsed this mod and installed Northwind Cabin which I haven't been to yet. So great job on these.
    1. JWMcQuire
      JWMcQuire
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      • 3 kudos
      Ok, I solved the problem after doing some more digging around the Internet and found the following instructions from dasneezequeen at http://forums.nexusmods.com/index.php?/topic/1742246-how-to-make-a-home-with-well-rested-effect/

      You need location Ids for your home, make a location Id (Mynewhome) just name make it unique save it, then open it again find your new ID and put in parent reference and save, then add in the key words:



      LoctypeHouse

      LoctypeDwelliing

      LoctypePlayerhouse



      Edit your cell, right click it on the Cellview or by just opening up World then Cells and under Common Data make it your ID (mynewhome) Also just incase Interior data should be noresetzone, if you want to make a place to store ingredients that respawn make a new cell that connects.



      Based on these instructions, I created a location called "SkydropsPlayerHomeWhiterun", added the location keywords and set the parent location to "WhiterunHonningbrewMeaderyLocation" which is right across the road from Whiterun location.

      I saved and loaded my game and am now able get the "Well Rested" perk instead of the "Rested" perk. I will be doing the same with the other locations naming and locating them according to their geographic locations.

      Anyway, I hope this helps in future updates. All the best to you.


    2. icespiders
      icespiders
      • member
      • 9 kudos
      Thankyou! I'm glad you are enjoying my mod...I till make the changes asap. I'll also be adding some new Locations soon...Look for updates
    3. JWMcQuire
      JWMcQuire
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      • 3 kudos
      You're very welcome. I look forward to seeing future updates.
  3. kerath27
    kerath27
    • member
    • 0 kudos
    nice mod,this is very useful.thanks
    1. icespiders
      icespiders
      • member
      • 9 kudos
      Thanks for downloading, i'm glad you like it!