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File credits
Voice acting by RoastinGhost
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Fixed tower doors not opening after update or cell reset.
Version V1.71
Removed testing objects
Version V1.8
Added bandits and bandit themed rooms.
Added bandits as possible sidequest target.
Version V1.7
-Added spiders and spider themed rooms.
-Added spiders as possible sidequest target.
-Fixed one voiceline not visible.
-Added more than 50 shelf clutter objects.
Added bear traps
Version V1.6
-Minor dungeon generation improvements for less repetition
-Added warlock draugr to the enemies
-Added a story
-Added a repeatable radiant quest(Ask Alen)
-Added a journal containing stats(On the table left of Alen). The stats will start with this update.
Version V1.5
Fixed puzzles, lighting, door and container spawn. Now it should work for everyone.
Version V1.4
Fixed enemies not spawning bug.
Version V1.3
Attempt to fix the door not appearing bug.
Version V1.2
Added chests to every floor of the tower.
Random Dungeon Generator
Description This mods generates random linear dungeons(Currently only nordic graves). At the end of every dungeon you can find a chest with loot and an amulet. You can give these to Alen and buy a room in a tower, or sell them for money. This mod is not finished, so if you find bugs, please report them.
Location The Entrance is in Fort Nightwatch, west of whiterun.
Requirements None.
Installation NMM or manual download(Just put the esp and esm in the data folder).
Update Probably everything works fine and you don't need to do anything other than overriding the files, but if you have problems like floating objects in your dungeons you should go out of the dungeon and reset it("pcb" and "resetinterior randnorgrave" in the console). This only resets the dungeon and not the rooms you bought!
Thanks to Mr. Dave and everyone reporting bugs for testing and helping me to fix the annoying "door not appearing" bug and to rewind2, troggleballs, indycurt and lordburnch for their great ideas for improvements.