Do anyone recommend using this one? I scoundrel all the windhelm overhaul mods and this is like the only one that actually makes it bigger than just adding decors and houses.
edit: I read the older comments and was able to fix the deleted navmeshes problem thanks to jk's windhelm and dawn of windhelm. The mod run very smoothly I gotta say
I recovered the deleted navmeshes in tes5edit and it seems to be fine now.. but there is next problem, the mod isnt compatible with sewers4 :/ And I dont know how to create a patch between those two..its still too hard for me, im new in modding and my english isnt so good XD so I can't really understand how to do it from the guides...never mind I´´ll just uninstall the mod XD
it doesn't crash when I launch. Make sure you port the mod properly. BSA archives are not compatible from LE to SE, so any archive needs to be extracted with CAO and re-archived. So far, it seems just fine in SE
I love this expansion so much, but I wish someone would tell me why the interiors to the added shops are all greyed out. I've started from a new game. I've even tried loading it last, and it just will not work. I don't have anything overwriting it. Did this happen to anyone else? (Yeah I know no one is still playing Skyrim. I'm still asking.)
All joking aside, this mod is very interesting, although there are a few issues I have with it. There's a ceiling you can jump to in the newly expanded Grey Quarter, but it has no collision. There's also a new cooking pot and table behind a fence in the Grey Quarter, but there's an invisible one-way wall just before the ramp, so you have to jump over the fence to get to it. Also, you can now get to a part of one of the walls near the dock entrance, and fall out of bounds to your death.
The expansion is really nice, but if these issues could be fixed, that would be great. Thanks.
It would be very nice though if u made a version without any changes to the exteriors (or upload an older version which doesn't alter exteriors). I'd like to use the mod along with SkyR Windhelm Docks, but, unfortunately, they're incompatible for now
@ reindeer51, or anyone really: does the old version of SNOW CITY - TGEW in your files section include Windhelm Exterior Altered?
[edit] OK, I gather not. Good to know. Soooo one surmises the old version could be used to compliment Skyrim Radioactive. This is great stuff. The work you guys put into these "supermods" is astounding. Thanks.
173 comments
edit: I read the older comments and was able to fix the deleted navmeshes problem thanks to jk's windhelm and dawn of windhelm. The mod run very smoothly I gotta say
I am playing with SE.
Glad to see we have our priorities straight.
All joking aside, this mod is very interesting, although there are a few issues I have with it. There's a ceiling you can jump to in the newly expanded Grey Quarter, but it has no collision. There's also a new cooking pot and table behind a fence in the Grey Quarter, but there's an invisible one-way wall just before the ramp, so you have to jump over the fence to get to it. Also, you can now get to a part of one of the walls near the dock entrance, and fall out of bounds to your death.
The expansion is really nice, but if these issues could be fixed, that would be great. Thanks.
It would be very nice though if u made a version without any changes to the exteriors (or upload an older version which doesn't alter exteriors). I'd like to use the mod along with SkyR Windhelm Docks, but, unfortunately, they're incompatible for now
[edit] OK, I gather not. Good to know.