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johnskyrim

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johnskyrim

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184 comments

  1. jacquesblom123
    jacquesblom123
    • member
    • 0 kudos
    Probably won't see this but is there a port in the works for Special Edition?
    1. johnskyrim
      johnskyrim
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      • 7,454 kudos
      No port, but it should work on SE. I'm thinking about doing a from scratch Alduin at some point, but no guarantee.
    2. Bombastico930
      Bombastico930
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      • 0 kudos
      are you thinking of reuploading it on the SE page for accessibility?
    3. johnskyrim
      johnskyrim
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      • 7,454 kudos
      Nah this is too low quality. I'd rather rebake it.
    4. Keileon
      Keileon
      • supporter
      • 5 kudos
      Please do! This is my go-to Alduin replacer! I don't yet know if it works on SE. In LE the loading screen models got replaced as well, that isn't happening in SE, but currently it's difficult to check the real Alduin because my vanilla intro is completely borked for some reason lol
  2. Tkohr
    Tkohr
    • premium
    • 60 kudos
    I can confirm, this mod works fine in SE and AE, there is no need for mesh optimizing or anything else, install and have fun with one of the best Alduins out there ;) 
  3. Snorri
    Snorri
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    • 4 kudos
    Just an FYI for future users, it works perfectly with SE without needing a port, as it is just a texture replacer
    1. zeknapain
      zeknapain
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      • 175 kudos
      No it's not just a texture replacer, it also contains a mesh, and meshes usually need to be scaned and converted to work on SE without problems..
    2. johnskyrim
      johnskyrim
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      • 7,454 kudos
      The majority of LE meshes work fine on SE
  4. Stereox2nd
    Stereox2nd
    • member
    • 1 kudos
    Majestic
  5. DarthKillDu
    DarthKillDu
    • premium
    • 4 kudos
    This Sir has got to be the best Dragon mod I've ever seen. Blizzard should be ashamed. Kudos man. I'm using SE I'm praying it works.
  6. SSokram
    SSokram
    • member
    • 0 kudos
    Does it work for Skyrim SE?
    1. johnskyrim
      johnskyrim
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      • 7,454 kudos
      It should, no guarantees it'll be perfect though.
  7. livipup
    livipup
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    • 61 kudos
    Alduin looks sort of mechanical in this version. Why not just leave both up?
    1. johnskyrim
      johnskyrim
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      • 7,454 kudos
      what?
  8. TheRecusantX
    TheRecusantX
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    • 137 kudos
    we need this for SE and fully functioning (with glow) plsssss!
  9. MXJunky91
    MXJunky91
    • member
    • 2 kudos
    looks terrible on SE
    no glow
    1. johnskyrim
      johnskyrim
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      • 7,454 kudos
      Good glow is highly dependant on ENB
  10. Meeduhh
    Meeduhh
    • supporter
    • 0 kudos
    Hello! Beautiful mod.

    I installed the 8k version on SSE and it looks fantastic however there is no glow coming from Alduin at all. I know the glow intensity depends on the ENB (I am usinge Re-Engaged) but there isn't a glow at all. The spots where he is supposed to glow appears "flat". Is there anyway to fix this? Thanks!
    1. johnskyrim
      johnskyrim
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      I wouldn't bother with that 8k version tbh and while the textures do work on SSE, they're not 100%.
    2. KingJamesIII
      KingJamesIII
      • member
      • 11 kudos
      Is there a way to fix the glow? I noticed it as well, I'd love to have it back for SSE.. it's so........... ugh
    3. pury1
      pury1
      • premium
      • 10 kudos
      You need to conver the meshes as well.
    4. johnskyrim
      johnskyrim
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      • 7,454 kudos
      You do not.
    5. MXJunky91
      MXJunky91
      • member
      • 2 kudos
      So how to enable the glow on SE?