[00:02] Background Loader: Fatal: <Exception: "unofficial skyrim special edition patch.esp" requires master "ccbgssse001-fish.esm" to be loaded before it.>
It is though? The USSEP plugin is literally below the other one in the LOOT priority list. I don't get it.
The same problem here. "Fatal: <Exception: "unofficial skyrim special edition patch.esp" requires master "ccbgssse001-fish.esm" to be loaded before it.> "
But "ccbgssse001-fish.esm" is already loaded before it.
Why shouldn't you download it? Because if you don't like the LOD it generates, there's no way to remove them. The only thing I could do to remove it was to use DYNDOLOD to overwrite the LOD of this mod. I didn't test whether disabling DYNDOLOD would make the LODs vanilla again.
Even without a mod manager the list of generated files and their location is in the description clearly stating that removing them will undo all LOD changes made by TES5LODGen.
Imagine getting blue screen in Windows for whatever reason and instead of asking for help start posting DONT USE WINDOWS.
Have AE version followed the Mod Organizer instructions, and get
"Fatal: Could not open registry key: \SOFTWARE\Bethesda Softwork\Skyrim\ this can happen after steam updates, run game's launcher to restore registry setting"
So if i wanna gen terrain for example i just click go and nothing else??? Like I dont gotta move nothing around? Juz zip it and throw it into Vorttex? Daaam well done!
It's not working, while generating it says that a bunch of textures could not be found. In game it makes the lod for everything worse. Any ideas? I've tried installing different types of tree billboards
Mod Organizer tells me there are USLEEP and Hearthfires files overwritten. What should I do? Should I let the newly generated lod overwrite USLEEP or not?
Why is Tamriel Worldspace not showing up? I use Vortex, I'm trying to fix SFO tree lods and in the screenshot, they have Tamriel world space but that's not showing up for me.
Nvm I figured it out. I had to go to a DynDOLOD tutorial video to find out you have to go to the .ini file and add sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa under the archive section. This was a witch hunt to find this solution Dx
You carefully cropped the screenshot to remove this hint:
Only worldspaces that have existing lodsettings file "LODSettings\<Worldspace>.lod" (.dlodsettings for Fallout3 and New Vegas) are shown either in the Data folder, or in BSA/BA2 archives. Archives are loaded similar to the game itself - the ones specified in the game ini file and those that match loaded plugins names.
The vanilla Skyrim.ini contains the correct archive list by default.
1000 comments
what should i do?
It is though? The USSEP plugin is literally below the other one in the LOOT priority list. I don't get it.
"Fatal: <Exception: "unofficial skyrim special edition patch.esp" requires master "ccbgssse001-fish.esm" to be loaded before it.> "
But "ccbgssse001-fish.esm" is already loaded before it.
Why shouldn't you download it? Because if you don't like the LOD it generates, there's no way to remove them. The only thing I could do to remove it was to use DYNDOLOD to overwrite the LOD of this mod. I didn't test whether disabling DYNDOLOD would make the LODs vanilla again.
Imagine getting blue screen in Windows for whatever reason and instead of asking for help start posting DONT USE WINDOWS.
Only new files end up in the MO2 overwrite folder. Existing files are replaced in their respective mod folders.
followed the Mod Organizer instructions, and get
"Fatal: Could not open registry key: \SOFTWARE\Bethesda Softwork\Skyrim\
this can happen after steam updates, run game's launcher to restore registry setting"
i re ran the game launcher to no avail
Why is Tamriel Worldspace not showing up? I use Vortex, I'm trying to fix SFO tree lods and in the screenshot, they have Tamriel world space but that's not showing up for me.
under the archive section. This was a witch hunt to find this solution Dx
Only worldspaces that have existing lodsettings file "LODSettings\<Worldspace>.lod" (.dlodsettings for Fallout3 and New Vegas) are shown either in the Data folder, or in BSA/BA2 archives. Archives are loaded similar to the game itself - the ones specified in the game ini file and those that match loaded plugins names.
The vanilla Skyrim.ini contains the correct archive list by default.