Skyrim

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salvadorc17

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salvadorc17

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36 comments

  1. salvadorc17
    salvadorc17
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    Sticky
    Added new fix to update 15.

    Now the mod also includes Aleyids warriors and Aurorans, from Knighs of the Nine. Some bugfixes done.
    1. nick72762
      nick72762
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      where is that aleyid camp located.... i can't find it....
    2. salvadorc17
      salvadorc17
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      The aleyid camp is replaced with some dwemer ruins.
  2. Sozano
    Sozano
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    I stuck in temple of akatosh i killed guys in temple take and read a book but nothing happens
    1. salvadorc17
      salvadorc17
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      You need to find extra books in other temples.
  3. rebelryot
    rebelryot
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    When talking to the Acolyte of the divines the conversation option of finding the path of illumination doesn't trigger any dialogue to progress the conversation. Similarly going to one of the temples automatically triggers the inhabitants to attack you and I'm uncertain if this is intentional or not because killing them doesn't give a quest or anything.
    1. salvadorc17
      salvadorc17
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      In the old game version, you needed to use clean save, and reloaded to make quest working.
  4. User_15886919
    User_15886919
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    Seeing a new version, I thought I'd play through it again; I didn't far. I got to the Temple of Julianos and found the book "Ancient Tome of Lessons", but the book is empty, so I have no idea where to go next. Thanks in advance.
    1. salvadorc17
      salvadorc17
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      So weird, it could not be empty, it has text:

      This is a list of ancient divines lessons:
      You need to learn that the time is not your ally, even if you live so long, it will betrayal you and cause your death, you need to be intelligent, and most important do not waste your time in things that are unnecessary.
    2. User_15886919
      User_15886919
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      Thanks for the reply, but what do I do next? There are no quests listed, and no map markers (except for the Temple of Julianos). I'll try uninstalling and re-installing the mod; will keep you posted.
    3. User_15886919
      User_15886919
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      No joy; any ideas? (The book is still empty.)
    4. salvadorc17
      salvadorc17
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      This is very weird, maybe you have mixed versions, try using v14 firts, after new one. If not use clean save (without mods)
  5. Sulik1971
    Sulik1971
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    Help! Whenever I go to the ruins the knight just attacks me right away. Is there any way of fixing it? I have the most recent version of the mod (15)
    1. salvadorc17
      salvadorc17
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      Thats going to happen, the knights are your enemies..
  6. grrrlonfire
    grrrlonfire
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    This has so much potential. Would love to play it when the bugs are fixed!
    1. salvadorc17
      salvadorc17
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      Yes, there will be updates and more development, you can post yourself the bugs, to easy allow me to be able to fix those..
  7. fenrirbrr
    fenrirbrr
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    I wii try.
    1. salvadorc17
      salvadorc17
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      You can confirm thigs fixed??
  8. salvadorc17
    salvadorc17
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    Some minor bugs found in version 1.4, can anyone confirm this??
  9. User_15886919
    User_15886919
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    I just deleted version 1.2 and installed 1.4; now, the Acolyte in the Temple of the Divines won't start a conversation, so the quest cannot begin. (He just says generic things, like "Good Morning".) Is there something specific that has to be done first before the acolyte will talk to me?
    1. salvadorc17
      salvadorc17
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      What you mean version 1.2?? the previous is version 1.3, for allow quest conversation, you should use clean save, also do a save and load, to allow it quest be stored in savegame data...
  10. salvadorc17
    salvadorc17
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    News V14: little bugfixes and all the enemies have been changed to leveled actors...
  11. PocketRaptors
    PocketRaptors
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    I can't be certain, but I think there may be a conflict between this and ETAC: strongholds. I consistently CTD while fighting the knights at the temple near markarth (either Julianos or, stendarr, I forget which).
    1. salvadorc17
      salvadorc17
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      Youre using latest version?? v13?? that should fix the CTD while fighthing the knights.. i havent tested that mod will check for it...
    2. PocketRaptors
      PocketRaptors
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      I tried it again with 1.3, all seems well. I'll keep an eye out for anything else, just in case. Thanks.
    3. salvadorc17
      salvadorc17
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      Keep in mind quest is not finished and all features all not yet implemented, more to come soon...