Heya. So, you said that any advises on improvements or requests are welcome, and while I appreciate the effort you put into making the blade, it could be much greater then it is at the moment:
1. Placing it somewhere other than Warmaiden's (I mean, a mythical weapon that can kill almost anything is just lying down on a floor of a two-bit blacksmith shop? Doesn't seem right to me at all), and making it without owner (so one can "take" it instead of having to "steal" it). 2. Adding new and separate blade for every Archangel, meaning four in total, each with its own unique properties and enchantments, as well as adding plain old Angel Blades, and maybe even Angel Swords for those of use that prefer longer blades. Archangel Blades should be unique and as such not possible to disenchant, while the enchantment on the common blades would be an inherent effect (like undead damage on vanilla silver weapons). Also, you may want to change the description of the effect to something more poetic. 3. Making the common Angel Blades fusible into, I don't know, angelic silver or something, which can then be used to either craft Angel Arrows and/or Angel Bolts, or improve the existing blades. I'm not sure of the name or the author, but there is a mod here on Nexus that enables one to reverse-smelt items into whatever was used to make them, and maybe you could use that as a base. 4. While in my inventory, the blade is invisible, and instead looks like the last weapon that was selected before it (the one above it or the one under it). You might want to fix that. 5. And last, but not the least, the thing that bugged me the most: the blade you made is a dual edged weapon, while the blades from Supernatural are triple edged (simply put, the base of the blade is not rectangular but triangular). As much as this would make the blade look unusual in combat, it would make it look more convincing.
If you decide to update the mod, these should keep you busy. If you DO decide to update the mod, please be kind enough to let me know. Thank you for the mod, and thank you in advance should you decide to update it, Cheers!
I can't find this in War Maiden's shop or outside of it. I can put it in the game by console, but it's invisible in my hand. Could you be more specific as to the location? I'd really like to have it. Thanks!
17 comments
1. Placing it somewhere other than Warmaiden's (I mean, a mythical weapon that can kill almost anything is just lying down on a floor of a two-bit blacksmith shop? Doesn't seem right to me at all), and making it without owner (so one can "take" it instead of having to "steal" it).
2. Adding new and separate blade for every Archangel, meaning four in total, each with its own unique properties and enchantments, as well as adding plain old Angel Blades, and maybe even Angel Swords for those of use that prefer longer blades. Archangel Blades should be unique and as such not possible to disenchant, while the enchantment on the common blades would be an inherent effect (like undead damage on vanilla silver weapons). Also, you may want to change the description of the effect to something more poetic.
3. Making the common Angel Blades fusible into, I don't know, angelic silver or something, which can then be used to either craft Angel Arrows and/or Angel Bolts, or improve the existing blades. I'm not sure of the name or the author, but there is a mod here on Nexus that enables one to reverse-smelt items into whatever was used to make them, and maybe you could use that as a base.
4. While in my inventory, the blade is invisible, and instead looks like the last weapon that was selected before it (the one above it or the one under it). You might want to fix that.
5. And last, but not the least, the thing that bugged me the most: the blade you made is a dual edged weapon, while the blades from Supernatural are triple edged (simply put, the base of the blade is not rectangular but triangular). As much as this would make the blade look unusual in combat, it would make it look more convincing.
If you decide to update the mod, these should keep you busy. If you DO decide to update the mod, please be kind enough to let me know. Thank you for the mod, and thank you in advance should you decide to update it, Cheers!