Skyrim

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ClefJ

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ClefJ

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91 comments

  1. ovidius171
    ovidius171
    • member
    • 2 kudos
    hi
    heavily underrated yours mods
    i love them
    thanks
  2. TheFalmerSees
    TheFalmerSees
    • member
    • 0 kudos
    Can this be ported?
    1. ClefJ
      ClefJ
      • member
      • 455 kudos
      I recommend the new Northern Towns mod, since that is currently in-progress and updated. :3
  3. qwertypol012
    qwertypol012
    • supporter
    • 74 kudos
    This may be a dumb question, but how to finish Zfel City and get the key from the Thane?
    I'm stuck in that Throne room in Zfel City and have no clue where to go :/
    1. ClefJ
      ClefJ
      • member
      • 455 kudos
      Well the thane is on the floor of the throne room; It's just a heck of a hike back upstairs after you get his key. What exactly are you stuck on?
    2. qwertypol012
      qwertypol012
      • supporter
      • 74 kudos
      The Thane's body is on the floor in the throne room? I found some bodies (at least two soldiers and a robed guy), but i couldn't seem to find any key from their bodies. Also, i climbed up the stairs to get to the throne chair and try to find anything/bodies, but couldn't seem to find any either.
    3. ClefJ
      ClefJ
      • member
      • 455 kudos
      Oh, he's at the base of the staircase, off to the side; You can see him in one of the screenshots! He's wearing the dawnguard armor. He has the key to the manor on him.

      If you still can't find the key, just imagine you did and head back up to the manor door, use the ` key, click the door and type 'unlock' to get in.
    4. qwertypol012
      qwertypol012
      • supporter
      • 74 kudos
      Lol, ok then

      Anyway, how to open that chain locked door of a building (i forgot what building was that) in front of weistone manor?
    5. ClefJ
      ClefJ
      • member
      • 455 kudos
      Ah, there's nothing behind it, so it doesn't go anywhere. That part of the mod was never finished. XD:;
    6. qwertypol012
      qwertypol012
      • supporter
      • 74 kudos
      Omg, whyy?? It's a really cool mod FYI :/
    7. ClefJ
      ClefJ
      • member
      • 455 kudos
      I have a terrible Dexter's Lab syndrome. Just lost interest and moved on to the next thing is all. XD; Hence I gave you modders permission to do what you'd like in the future! :3
    8. agerweb
      agerweb
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      • 153 kudos
      I will release updated versions of Weistone and Port Amon soon, I promise.
    9. ClefJ
      ClefJ
      • member
      • 455 kudos
      Oh hey buddy! Glad you're working on it still! ^^ Kudos for the wonderful Enderal house, btw!
    10. qwertypol012
      qwertypol012
      • supporter
      • 74 kudos
      @agerweb,
      Thanks, will surely look into it
  4. gobbldygook
    gobbldygook
    • supporter
    • 53 kudos
    ;alsdkfj I REALLY LOVE THIS TOWN. With 2k textures and an ENB it *definitely* hits my performance, but it's so worth it! The (logical) layout, A+ cluttering (graveyard ), and tiny backstory by the Manor are all wonderful, but the moment I turned a corner and saw the ship - wow. I totally was not expecting it! (Plus the walkway to the ship looks amazing with waves. And have I said I love your cluttering? The inside of the ship was great.)
    1. ClefJ
      ClefJ
      • member
      • 455 kudos
      Thank you kindly! =D I hope you get to enjoy my other town mods!
  5. Luxciferx988
    Luxciferx988
    • member
    • 1 kudos
    hearthfire adoption compatible for please
  6. Shardoom
    Shardoom
    • supporter
    • 21 kudos
    Really hoping that an update is incoming at some point, this is easily one of my favourite town mods.
    1. Balloran
      Balloran
      • supporter
      • 4 kudos
      +1 to this
    2. ClefJ
      ClefJ
      • member
      • 455 kudos
      Heh, it's been so long I'm not really sure what to do to update it. I'm all ears though, just in case! I'm experimenting on a lot of new things with a new town in Winterhold I'm crafting, ai packages and whatnot. What might you like out of an updated Weistone?
    3. Balloran
      Balloran
      • supporter
      • 4 kudos
      boat with the possibility to travel to other cities
      reduce or fade the blood splatter on the will of the Thane as i cannot read it at all.
      maybe a follow up to that you notify someone of his demise, also letting them know you are the Thane or Laird [or both really]
      you could enable the area for radient quests, having one of the NPCs give radient quests [don't ask me, I have no idea how, but it can be done]
      a teleport to Weistone Manor spellbook inside the manor?

      and if you're really adventurous; multi adoption friendly and some [2-6] kids beds, maybe 2 add'l beds for followers? you would have to add a room or 3 to the manor of course.
    4. ClefJ
      ClefJ
      • member
      • 455 kudos
      Good ideas actually. In fact I just started a complete overhaul of this mod; New buildings, new walls, new centerpiece and manor. New everything, really. It always takes a while but I hope it'll be well worth it!
    5. leolo75
      leolo75
      • member
      • 0 kudos
      hello ClefJ,

      Is the new version ready?

      Hope you will include some suggestions of my previous post. This mod is so great!

      Keep us informed

      leolo75

    6. brandon12202
      brandon12202
      • BANNED
      • 0 kudos
      i love the town but i find it a bit too cramped specifically the bridge at the entrance can you raise it up a bit and remove the wooden path on top, and slide the house to the right of the bridge a bit more towards the wall

      i could barely see that there was a wall even there but it was a snowstorm outside lol

      since this place used to be a port can you extend the docks on the left side passed the mine (add that travel boat balloran mentioned)

      the worst problem i had about this whole mod was the DRAGONS...i had a triple fight after i came out of mine and they just floated thru the buildings and didnt even land on them they tried to land in the city(hence my more room suggestion) and got stuck all over the place.


      ps: i dont know if it was intentional but i spent 20 mins trying to open that barred door above the waterfals in the city underground
      could you perhaps make that elevator thats barred up an exit leading to outskirts of town.
    7. ClefJ
      ClefJ
      • member
      • 455 kudos
      Goodness, that barred door looks like a terribly unintentional red herring. XD;

      This place is terribly outdated for sure, at the time I didn't even know how to make dragon landing platforms. A certain thing that needs changing in 2.0, which is taking a long time since it is expanding the place quite a bit.
    8. leolo75
      leolo75
      • member
      • 0 kudos
      Hi ClefJ,

      Please keep us informed of the V2

      Thank you
    9. jknjb
      jknjb
      • member
      • 79 kudos
      Agreed! I like this town and look forward to seeing what you do to update it
    10. leolo75
      leolo75
      • member
      • 0 kudos
      Hi ClefJ!

      Any news on your update?

      Thanks!

      leolo75
    11. agerweb
      agerweb
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      • 153 kudos
      As Clefj has moved on to greater things he has handed over Weistone and Port Amon to me. I will be uploading a combo of these two towns updated by me to my Pirates page with them connected into my sailing network.

      However there will also be a standalone version that doesn't need Pirates.

      check here every now and again - http://www.nexusmods.com/skyrim/mods/69317/?
    12. bearhiderug
      bearhiderug
      • member
      • 6 kudos
      He asks for suggestions and you come up wth teleport with spellbook in manor. Might I suggest adding a unique iron sword that is not unique just renamed?
    13. agerweb
      agerweb
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      • 153 kudos
      I would normally have some item like an amulet or ring which when worn would teleport you back home.
  7. jknjb
    jknjb
    • member
    • 79 kudos
    This is a really nice village. I haven't explored every nook and cranny of it yet, but what I've seen of it looks great. I'm also pleased to say it's compatible with the "Hroldan Nightgate Sawmill Villages" mod town Ravenscar Hollow, which adds a fishing village just west of Weistone Settlement.
    1. MadIvri
      MadIvri
      • premium
      • 2 kudos
      Oh yay! I came here to the comments specifically for this info. I was hoping they would work together, I'm glad to see that they will.
  8. Justmeagain
    Justmeagain
    • supporter
    • 25 kudos
    ok how does this work? it shows version 1.0 BUT you have 1.5 as an update that is 10 times as large as 1.0 so do we get both and overwrite? or just install the 1.5You really need to make this clear in the desc OR on the file itself to darn confusing
    1. Balloran
      Balloran
      • supporter
      • 4 kudos
      he answered this in a prior post, just download 1.5
  9. User_22887569
    User_22887569
    • account closed
    • 2 kudos
    I love this town and the nav meshes work perfectly for NPC, except when trying to clime up to the clock tower. Still, this is one of the best modded town out there. Thank you good sir.
    Cheers
    1. User_22887569
      User_22887569
      • account closed
      • 2 kudos
      Would be great if the inn charges you to stay there and be in the inn faction to work with "becoming a Bard" mod.
    2. ClefJ
      ClefJ
      • member
      • 455 kudos
      I really should work on that, yes.
    3. User_22887569
      User_22887569
      • account closed
      • 2 kudos
      I have been mining to ask for lockable doors for certain residence that are not suppose to be opened at night as well as that one merchant outside to go to sleep. Basically full AI packages. Again, thanks for this.
  10. gunslinger6792
    gunslinger6792
    • supporter
    • 59 kudos
    I've had this mod for a while now and I figured I should come back and actually say something. This is an incredibly under appreciated mod and by far one of the most interesting settlements out there. Great job Clefj.