Occasionally I'm seeing a 2nd armor enhancement station appear inside the smelter. Not sure if it's a bug, or the result of the "improvements" to the game. Other than that it looks great. Upon further checking, I found that this mod does not work with Forges Of Skyrim.
I love the extra details you added (Eorlund's safety's first!). I'm trying this on Skyrim Special Edition. If something goes wrong I'll make a comment here.
Hope you can officially port it to the new SE website, though. =)
Best ever skyforge as per 2017 in my book kudos and Many thanks for making it better, lorefriendly, and without errors and goes with most mods that do Whiterun plus DLC Amazing mod and well put together as it should of been in the first place I love the touches as well! winks pff somepeople do not like gifts its seems
I think I narrowed a spawn glitch to this mod. Whenever I started a new game, and sometimes in random locations, (fast travelling) I'd find near me a pile of 6 gold ingots and a tankard. This was driving me nuts, and I installed MFG Console (http://www.nexusmods.com/skyrim/mods/44596/?) and it tells me this is generated by Enhanced Skyforge. Here's a screencap of it, and I found this pile of gold ingots near Winterhold after fast travelling there.
The best way to troubleshoot is to load created mods in xEdit. There are 10 ITMs to clean, and 1 item to undelete (WRJovaskrBanner02) . But they are not the perpetuators. I see 2 problems that really need fixing: 1. The TreasbanditChiefBoss loot is altered. I recommend removing this entry.
2. At the top of the Whiterun Worldspace there are 7 items in the persistent Area, 6 gold ingot and 1 tankard. Mystery solved. Deleting all of them from xEdit is the simplest solution, or less radically you could change their record flags to initially disabled. . Ideally they should be added back into the mod as Temporary instead of Persistent items, but I am not sure what subblock to put them in. The Creation Kit is better for this kind of thing, but I have enormous difficulty figuring out how to remodel cells using the CK.
Appreciate you took the time to redo this mod. Your previous one was already useful, but this one looks better! Can't say much, apart from it's getting my endorsement! Keep up the good work
Also, I'd be happy to send some images your way through the 'Users Images'.
16 comments
I love the extra details you added (Eorlund's safety's first!). I'm trying this on Skyrim Special Edition. If something goes wrong I'll make a comment here.
Hope you can officially port it to the new SE website, though. =)
I love the touches as well! winks
Whenever I started a new game, and sometimes in random locations, (fast travelling) I'd find near me a pile of 6 gold ingots and a tankard.
This was driving me nuts, and I installed MFG Console (http://www.nexusmods.com/skyrim/mods/44596/?) and it tells me this is generated by Enhanced Skyforge. Here's a screencap of it, and I found this pile of gold ingots near Winterhold after fast travelling there.
2. At the top of the Whiterun Worldspace there are 7 items in the persistent Area, 6 gold ingot and 1 tankard. Mystery solved. Deleting all of them from xEdit is the simplest solution, or less radically you could change their record flags to initially disabled. . Ideally they should be added back into the mod as Temporary instead of Persistent items, but I am not sure what subblock to put them in. The Creation Kit is better for this kind of thing, but I have enormous difficulty figuring out how to remodel cells using the CK.
Also, I'd be happy to send some images your way through the 'Users Images'.
Nvm: He even stated it in the damned description... :p So Let's just say, YES! it works and move on, shall we?
Now, THIS is NOT something you see very often!! Extreme 'Honesty' (?)
Now Squashy wishes he didn't have JK's mod installed... ( NOT! )..
Actually, it would be nice if Squashy had the skillz to Make them Compatible!! (Literal 'cut and paste' )
Gonna download anyway, as the Work is there and 'cause you needs the Love!!
ENDORSIFICATIONALIZATION Complete!
PS: kudo's for the fun description page.