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LethalThreat

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LethalThreat

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  1. LethalThreat
    LethalThreat
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    Wind District Breezehome is now available for Skyrim Special Edition! Get it here!

    Huge thanks to GermRillian for porting the mod and making it better. Be sure to endorse and send some kudos their way!

    EDIT: Okay guys, after two years I've fixed the file mix up. The optional files are loose (were wrongly marked as .bsa) and the main file has the .bsa. The .bsa will still likely have to be the same name as the .esp however, so switch the " - Asset " to " - Replacer " so it's the same as the .esp. If you don't rename it, it may or may not work, if it doesn't then rename it. If you have trouble with the .bsa just use the loose files.
  2. LUHAN5
    LUHAN5
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    no idea if its possible to have a vision with 6 kid bed vision....
    cuz i usually adopt 6 kids with mod
    still its what i dream to have,  
  3. lonewolf3269
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    Downloaded the mod, carlotta's door is in front of the new breezehome and when I enter the house it is all garbled.....HELP!!!
  4. Michael5656
    Michael5656
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    I notice kids can not live when adopted Lucy here not setup with Wind District Breezehome is free. Carlotta is still live in old house breeze home an I buy the key to Breezehome wants me to visit the Breezehome I might have to take it off not working. I do have adopted mod for the kids.
  5. zZParabellumZz
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    I want to make my own version of this mod, how do i move carlotta and her daughter to old breezehome and change the quest to go to her house? Do you know of any tutorial on the nets?
    1. LethalThreat
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      Heya, sorry for the super late reply, wow, didn't notice this comment in my notifications.

      Anyways what this mod did to move Carlotta and her daughter was just simply moved her house door into old Breezehome's doorway. Likewise I moved Breezehome's door to the new location. Real simple, nothing special or anything, just moving a door.. Oh and its teleport marker! Can't forget that, that's important to move with the door too (you'll see it, it's the big green marker with an arrow right outside the doorway.)

      Again sorry for the late reply, if you're still doing this and are looking for more help feel free to PM me and I'll help best I can
  6. GermRillian
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    Would it be possible for me to be able to upload just fixed up meshes and an updated .esp, and make people come here and download first and install first so that they have the textures? To SSE I mean? I've got it in working order, and of course it would only be a stopgap until we get this new version of yours, but would there be any way this could happen? Your mod rocks. I'm testing it with city overhauls. I've got Oldrim's Dawn of Skyrim running in that city right now that I brought to SSE with the creation kit. It looks great!
    1. LethalThreat
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      Sure go right ahead! You're more than welcome to upload all the files if you'd like. Just make sure to credit the resource authors and double check their permissions because I can't remember them. They should all be good to go though (99% sure.)

      Not sure how you'll do the description, but don't worry about adding the memory bug (black screen lock-up) to your description. That bug will only apply to the original version, I'll make sure to clarify that too on this page.

      Thank you very much! Just throw me a link so I can add it to the description
    2. GermRillian
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      Oh f*#@ yeah, this is awesome. The description will copy parts of yours to make sure your planned feel for the place and the list of mod contributors will be totally intact. It works with Better Cities Whiterun too, you just need to place it higher on the load order than THAT overhaul or it makes a barn disappear. xD Yeah, I feel like I've tested it enough to gain some faith that the black screen lockup is a thing of the past. I've got an i7 and upgraded mobo, Gfx card and ram, but a few years ago I definitely experienced the black screen bug to its full extent when I didn't have such a reliable PC. I've launched, relaunched, looped through the doors, summoned a stack of dragons and ran in and out of the house-it's fine now, haha. It seems to barely take a millisecond to load to the attic too, as much time as it takes to go through a door. But I can't get the planters to work in the gardenroom. Maybe it would be wise to replace them with a few plants for now. Once all the meshes were updated all the custom items in the house are working, the neat armor sets as storage and such. Shrines working, Light sources working, all in good order other than those planters. And maybe I'm just missing something easy on that, so I'm still checking it out.
    3. LethalThreat
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      Awesome, good luck! Let me know if you need anything.
    4. GermRillian
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      ta daa http://www.nexusmods.com/skyrimspecialedition/mods/7918/?

      ^_________^

      Yes! Question! I have that! I had a personal version already, I guess I'd have to update resources from Oldrim for it, and then, there have been requests for a more natural version, for the immersion scientists, not that I have any personal issue with the lovely wallpapers and such obviously. Is it possible to release other versions as optional files?

      I got it to work with Alternate Start! Whee! I could never get that working with the Oldrim Version. It would just drop you into that abyss. Go get a coffee, still falling. Now, it starts to drop you, and suddenly it's dropped you into the house. Good enough. xD
  7. deleted1778416
    deleted1778416
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    I'm probably blind or something, but I can't find the cooking pot. I can see the oven but not the regular fireplace to cook.
    1. LethalThreat
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      Late reply, sorry. Yep that was one thing I completely forgot about and never got around to adding. Sorry!
  8. yusif96
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    Looks excellent mod! I also wished breezehome would be in the wind district. There are some questions I wanna ask: Should you buy vanilla breezehome and upgrades before installing this mod? Moreover, as I see in the comments, many people having black screen problem. have you fixed it? Thirdly, this could be a request, if you like, please make a video review of this mod (I dont play skyrim yet, due to my studies). I will appreciate it. All in all, this is a nice mod which deserves endorsement! Good luck.
    1. LethalThreat
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      Thanks :)

      First; No, you don't have to buy any upgrades or anything. It most likely won't do anything aside from you loosing money. It's fully upgraded, if you bought upgrades prior to using this mod it.. Hmm can't properly remember, but I don't think there's any effect. - Oh you do have to buy the key still though.
      Second; No, I can't find any solutions to the black screen lock-up. I did post a possible fix in the issues section under it. The lock-up does seem to be related to too many high poly and resolution resources I used. It's just strange to me because others use these and have even more in their cells but.. Could be something with the Breezehome cell, but that doesn't make any sense either.
      Third; Sadly I was hoping someone would but none ever surfaced. I will give it an attempt to make a video though since you asked :) Don't hold your breath on that though, never even used a recording tool before lol.

      Sorry for the late reply. :) Thanks again for your great comment and good luck to you in your studies!
  9. SkyrimLover2015
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    Beautiful house! I never understood why Breezehome was situated where it was. lol

    Got the black screen three times but now it's working beautifully. The only thing missing, for me, are some display options regarding masks, claws, etc.

    Keep up the wonderful work and thank you for this mod.
    1. LethalThreat
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      Thanks! I know right haha.

      Sorry about the black screen of doom such a pain. Sorry about the lack of displays as well, that was beyond me when I made this mod (still is too )
  10. tyxxx1234
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    Question, do this mod work with open cities?
    1. LethalThreat
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      Good question, not sure actually.. I guess you could make a back-up save, try it and if it doesn't work just deactivate my .esp and load up the back-up save. Sorry, never used Open Cities so not really too sure how it works.
  11. ysr2482
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    Where is the smelter...