Skyrim

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Spacepancake

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Spacepancake

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186 comments

  1. febrawn
    febrawn
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    • 2 kudos
    When I was playing LE this was one of my two favourite homes: solid, dependable and cozy (the other one is Thornrock). I'm so pleased I could still find it here. Thank you so much for creating it for us!
  2. LizardCor
    LizardCor
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    • 15 kudos
    I saw this house have bed over research station or so.... is this bed works for Go to bed mod ? 
  3. deleted150923488
    deleted150923488
    • account closed
    • 9 kudos
    This is a spectacular little mod. I consider this one of the top ten player home mods for Skyrim.
  4. sakora
    sakora
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    For those who are looking for a Port to SE/AE - I've built from scratch an Inspired by Spacepancake - Feykro and uploaded it. I've updated it a bit keeping a similar feel to the original. 

    New Location, no quest. Fast Travel. Find they Key *cluck cluck*
  5. ImNotDexDex
    ImNotDexDex
    • supporter
    • 55 kudos
    I ported it to SSE: optimizing the assets, correcting the waterflow, and resaving the plugin. Everything works perfectly including the quest.Everything in the house is correct. Would like to hear from Spacepancake about uploading it to the SSE Nexus.
    1. shilicious
      shilicious
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      • 1 kudos
      Would LOVE to have for SE! I adore mushrooms and this house is such a work of art. <3
    2. subflax
      subflax
      • supporter
      • 0 kudos
      Need this for SSE as well. Best house mod!
    3. theauntiechrist
      theauntiechrist
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      Please let this happen!!! It's such a beautiful and really functional mod. I do genuinely miss it.
    4. Cleve89
      Cleve89
      • member
      • 0 kudos
      Did you ever hear back about uploading it? I'd love to be able to use this in SSE.
  6. SmedleyDButler
    SmedleyDButler
    • member
    • 21 kudos
    Still one of my favourite Skyrim houses after so many years. Few can beat it for charm and the location is spectacular.

    I just wanted to ask though: Does anyone know how to get the hanging consumables, like fish or garlic, to respawn? I noticed none, even the outdoor ones, regenerate - so if you pick them, that's it.
  7. climbingtheivy
    climbingtheivy
    • member
    • 0 kudos
    Anyone having trouble with the game crashing upon entering this house, just move it to the top of your load order. Worked fine for me after that.
    1. TheTechyBrit
      TheTechyBrit
      • supporter
      • 0 kudos
      thank you bro
  8. deleted48714688
    deleted48714688
    • account closed
    • 0 kudos

    I'm in love with this mooshroom-house. I would love to have some other expansion added in the future
  9. FlareLeon
    FlareLeon
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    • 0 kudos
    10,000th download! Love this house!
    1. sakora
      sakora
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      • 56 kudos
      Sadly Spacepancake is MIA to even know :'(
  10. grandvil
    grandvil
    • member
    • 2 kudos
    Will anyone be able to port this mod to SSE? This, and Inigo are my go to mods for skyrim
    1. happyshakra
      happyshakra
      • member
      • 0 kudos
      well, I extracted the bsa, optimized the nifs with SSE nif optimizer and loaded it with loose files... no crash. I didn't do the quest I was in a hurry to see if it somewhat worked fine, i just typed "unlock" in the console and opened the door. all good inside... but I wonder if the quest works, and if anything one leaves inside the house stays forever (no cell reset)... of course a proper update would be better.
    2. sakora
      sakora
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      • 56 kudos
      I would recommend atleast opening up the house plugin as the active file with SSE CK, if there are any NPC's that start the quest theirs a chance it could crash. Edit each NPC (just click ok you dont need to change anything) once thats all done, hit save and exit CK.