After installing this, whenever my character does a killmove on a dragon, he ends up floating next to the dragon's head rather than standing on top of it. Is this a known issue? Anyone else notice it or is it just me? Can it be fixed? It's literally the only thing keeping this mod from my load order because other than that it's a superb mod.
Do not see particularly abnormal in my environment. KillMove to Dragon displaced position well. Therefore, whether it would not be Glitch of Skyrim itself?
If I was to take a guess as to the cause, it may be because its overwritting the unofficial patch which fixes the killmove animation for dragons. Loading it before the unofficial patch may fix this, though it could create other issues.
Asedael An overwrite doesn't seem to happen because Ultimate Dragons hasn't extracted the animations in the data folder. The best way is to just manually go in the data folder and delete the animations from this mod that cause conflicts.
Install thru Mod manager, either mod organizer or nexus, run loot, play, or manually move plugin, play. Don't install manually. All depends on your mods load order, textures packs, etc... It tends to crash with Skyrim loads of 500 mods with merged plugin, around 2 hours of play. Take care.
I have currently 240 ESP (more than that and the game seems to get weird) but merged over 50 basic followers in one esp, merged about the same for weapons, and then a little less for basic armors. merged a ton of mod optional files into one to save space, then quite a few non esp plugins like textures, but also SKSE plugins, and BAT files run through the console. So yeah, hundreds of mods is easily done once you use things like merge plugins, and the amazing Mator smash from the same author. But loot basically becomes useless with that many mods and knowledge of where plugins go in relation to proper loadorder is a must.
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KillMove to Dragon displaced position well.
Therefore, whether it would not be Glitch of Skyrim itself?
I don't use this mod and get this sometimes too
Really takes you out of it when getting a killmove
Ground_WingSwipeLeft.hkx
Ground_WingSwipeRight.hkx
I suggest you to install this mod first, then UD, allowing all overwrites.
An overwrite doesn't seem to happen because Ultimate Dragons hasn't extracted the animations in the data folder. The best way is to just manually go in the data folder and delete the animations from this mod that cause conflicts.
Thanks in advance.
And this mod only touches vanilla animations (to improve them).
Compatible, I'd say.
endorsed, keep it up!